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10-30-2010, 11:05 AM
(This post was last modified: 09-17-2016, 08:48 PM by refraction.)
status=5;
version=1.4.0;
console=PS2;
crc=B3514C5C;
img_t=empty;
img_f=empty;
wikiurl=
Link;
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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Location: USA
FIFA 11 - SLUS 21941
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 760ti OEM
Build Description: PCSX2 1.5.0-20160827192312 (git) - compiled on Aug 27 2016
Bios: USA v01.60(07/02/2002) Console
GSdx32-AVX
LilyPad 0.11.0
cdvdGigaherz 0.10.0
USBnull Driver 0.7.0
SPU2-X 2.0.0
DEV9null Driver 0.5.0
FWnull Driver 0.7.0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used: Preset set at 3 - Balanced
Gamefixes Used: None
Amount of testing done (little/medium/much/completed-game): medium
Comments/Bugs: Broken 3d Graphics -FIX- Set GSdx Hardware Renderer to OpenGL(Hardware) and Blending Unit Accuracy to Basic (Recommended low-end PC)
Status: Playable
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Isn't there still a half screen issue(Pitch lines missing on bottom half of the screen)?
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Is that hardware mode? The issue I mentioned only happens in hardware mode.
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That's surprising. This issue happens in FIFA games before and after this one, I guess they changed something in intermittently.
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Location: Grenoble, France
I think fifa games issue is the half clear bug. Hopefully it will be fixed soon.