GSdx 1.0
I posted a new build. Could you test it and report back. Thanks you.
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Unfortunately, nothing has changed: shadows are missing, as is the white bug.

I tested this build.
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Could you generate me a gs dump of the missing shadows. This way I can check the behavior on my side.
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Ok, I'll do it.

The GS dump. 
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While testing around some other stuff, I found out that Mortal Kombat Armageddon gets an 80 FPS (!!!) speed hit when you go from Medium blending to High blending (20 FPS from 100 FPS in native).

@gregory if you want a dump to look into it I'll provide Wink
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Today, when I went to test my R9 fury on GSDX OGL for the first time, I came across an issue where no game I play shows anything besides FMVs. I'm running the latest 15.8 Catalyst driver on Win10 64bit. The build tested was 1.3.1 gb9e00ab. NarooN also had the same issue on a build from a few months ago on his 7870 with the 15.5 drivers. Any help with this would be great.
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What you guys have blending unit accuracy set to? I think it's important because higher ones use more GL extensions.
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None.
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could you check for any older version of PCSX2 where it worked ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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I'll have to go back a while. I tested a build from may and it still failed.
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