Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
God Hand Disappearing objects in hardware mode
#1
I tried OpenGL with all the accuracy option and even ultra bending (surprisingly it didn't reduce my performance) and DirectX 9 and 11. tried one of the latest gits and also 1.2.1

Is there any fix for that? Maybe and older version? Or I'll just have to get used to it?
Reply

Sponsored links

#2
Why bold?

Does F9 solve the issue? (I guess since you mentioned HW)
Reply
#3
(08-19-2015, 12:02 AM)willkuer Wrote: Why bold?

Does F9 solve the issue? (I guess since you mentioned HW)
By a mistake, didn't even notice. Yes it only occurs in hardware mode hope that there is a fix
Edit: Flickering will be a better description. not game breaking of course but annoying sometimes
Reply
#4
Please screenshot all tabs in emulation settings and gsdx plugin settings or post correspoding ini-Files.
Please post the full emulog after you observed the problem.
Reply




Users browsing this thread: 1 Guest(s)