Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Having problems with pcsx2 0.98
#1
Hi so currently I'm using pcsx2 0.98 and I am having major problems with the emulator. So first of I'll start with my configuration it is a laptop : Acer 5742G with Intel i5-480m, nvidia gt 540 (with 270.61 drivers), 8gb ddr3 ram. The problems is that I can't seem to make the gsdx plugin work properly I've tried several versions but the result is the same 640x480 resolution on all games and sometimes it even says that it couldn't load properly. The emulator has worked normally ever since I changed the drivers, but I can't really turn back now since I have other computer games to play Ninja, I would like to ask how can I make a log so that you can help me. I will not be able to give console information for now since I have to go and dig out my old collection of FF.

Sponsored links

#2
just post the emulog.txt.
You will find it into your pcsx2 folder
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
Code:
PCSX2 0.9.8.r4600  - compiled on Apr 27 2011
Savestate version: 0x9a010000

Host Machine Init:
    Operating System =  Microsoft Windows 7 Ultimate Edition (build 7600), 64-bit
    Physical RAM     =  7862 MB
    CPU name         =  Intel(R) Core(TM) i5 CPU       M 480  @ 2.67GHz
    Vendor/Model     =  GenuineIntel (stepping 05)
    CPU speed        =  2.659 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 009ae3bd
    x86EFlags        =  28100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
    Binding GS    : C:\Program Files (x86)\PCSX2 0.9.8\Plugins\gsdx-sse2-r4600.dll
Windows 6.1.7600
NVIDIA GeForce GT 540M      (8.17.12.7061)
    Binding PAD    : C:\Program Files (x86)\PCSX2 0.9.8\Plugins\lilypad-r4600.dll
    Binding SPU2    : C:\Program Files (x86)\PCSX2 0.9.8\Plugins\spu2-x-r4600.dll
    Binding CDVD    : C:\Program Files (x86)\PCSX2 0.9.8\Plugins\cdvdGigaherz.dll
    Binding USB    : C:\Program Files (x86)\PCSX2 0.9.8\Plugins\USBnull.dll
    Binding FW    : C:\Program Files (x86)\PCSX2 0.9.8\Plugins\FWnull.dll
    Binding DEV9    : C:\Program Files (x86)\PCSX2 0.9.8\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9082 games on record (loaded in 352ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 6.1.7600
NVIDIA GeForce GT 540M      (8.17.12.7061)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: D:\PS2_ISO\Final_Fantasy_XII\FFXII.iso
    Image type  = DVD
    Fileparts   = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1984928 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\Users\platformer\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\platformer\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.

So what I get is that blocky resolution, I'm pretty sure the emulator is running on the nvidia card (since there is also a chip) since there is a directx 11 option, sometimes when I change gsdx to sse3/4 a message pops out saying the plugin is not working correctly or something like that.
#4
Why do I think it's another victim of the accursed C:\Program Files (x86)?

First and foremost uninstall it from that directory and install it on a user created one: D:\PCSX2 should be good enough... be used to never install games on those "specially protected" folders, not even the native PC games and spare yourself many headaches in near future.
Imagination is where we are truly real
#5
Same problem :
Code:
PCSX2 0.9.8.r4600  - compiled on Apr 27 2011
Savestate version: 0x9a010000

Host Machine Init:
    Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
    Physical RAM     =  7862 MB
    CPU name         =  Intel(R) Core(TM) i5 CPU       M 480  @ 2.67GHz
    Vendor/Model     =  GenuineIntel (stepping 05)
    CPU speed        =  2.659 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 009ae3bd
    x86EFlags        =  28100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Plugins shutdown successfully.
Reserving memory for recompilers...

Loading plugins...
    Binding GS    : D:\PCSX2\Plugins\gsdx-sse2-r4600.dll
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 540M      (8.17.12.7061)
    Binding PAD    : D:\PCSX2\Plugins\lilypad-r4600.dll
    Binding SPU2    : D:\PCSX2\Plugins\spu2-x-r4600.dll
    Binding CDVD    : D:\PCSX2\Plugins\cdvdGigaherz.dll
    Binding USB    : D:\PCSX2\Plugins\USBnull.dll
    Binding FW    : D:\PCSX2\Plugins\FWnull.dll
    Binding DEV9    : D:\PCSX2\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9082 games on record (loaded in 255ms)
    HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 540M      (8.17.12.7061)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: D:\PS2_ISO\Final_Fantasy_XII\FFXII.iso
    Image type  = DVD
    Fileparts   = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1984928 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\Users\platformer\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\platformer\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
#6
about the 640x480... it's changed on "Window settings" an option on GS config or accessed now directly under the emulator settings as GS window. There you can change the window resolution and aspect ratio (what implies its actual dimension). Notice it's not the same as the internal resolution in the actual GSDX config window.

PS: to be in the secure side, delete the inis folder under the Documents (on the PCSX2 folder there) and let the emulator recreate them anew, this may avoid possibles conflicts with whatever was there before.
Imagination is where we are truly real
#7
(05-09-2011, 05:27 PM)nosisab Ken Keleh Wrote: about the 640x480... it's changed on "Window settings" an option on GS config or accessed now directly under the emulator settings as GS window. There you can change the window resolution and aspect ratio (what implies its actual dimension). Notice it's not the same as the internal resolution in the actual GSDX config window.

PS: to be in the secure side, delete the inis folder under the Documents (on the PCSX2 folder there) and let the emulator recreate them anew, this may avoid possibles conflicts with whatever was there before.
I get what you are saying but I'm pretty sure that I'm talking about the internal resolution [Image: wcom53.jpg]
#8
Ahh, that marked information is the "real" resolution on PS2, before any scaling.

PS: sadly enough, the pixelation is something that can be solved using some kind of post processing, like AA or shading, not yet fully implemented on PCSX2 and mostly hardware demanding anyway, almost above what most maistream machines could cope with.
Imagination is where we are truly real
#9
Even so you can see how blocky it is and also I got the error :
[Image: 2lm2pds.jpg]
Code:
PCSX2 0.9.8.r4600  - compiled on Apr 27 2011
Savestate version: 0x9a010000

Host Machine Init:
    Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
    Physical RAM     =  7862 MB
    CPU name         =  Intel(R) Core(TM) i5 CPU       M 480  @ 2.67GHz
    Vendor/Model     =  GenuineIntel (stepping 05)
    CPU speed        =  2.659 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 009ae3bd
    x86EFlags        =  28100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
    Binding GS    : D:\PCSX2\Plugins\gsdx-sse2-r4600.dll
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 540M      (8.17.12.7061)
    Binding PAD    : D:\PCSX2\Plugins\lilypad-r4600.dll
    Binding SPU2    : D:\PCSX2\Plugins\spu2-x-r4600.dll
    Binding CDVD    : D:\PCSX2\Plugins\cdvdGigaherz.dll
    Binding USB    : D:\PCSX2\Plugins\USBnull.dll
    Binding FW    : D:\PCSX2\Plugins\FWnull.dll
    Binding DEV9    : D:\PCSX2\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9082 games on record (loaded in 261ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 540M      (8.17.12.7061)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: D:\PS2_ISO\Final_Fantasy_XII\FFXII.iso
    Image type  = DVD
    Fileparts   = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1984928 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\Users\platformer\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\platformer\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Suspending single plugin: PAD
    Saving PAD
    Closing PAD
Recovering single plugin: PAD
    Loading PAD
Opening plugins...
    Opening PAD
Plugins opened successfully.
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
GS plugin failed to open!(thread:MTGS)(SaveSinglePlugin)
#10
Exact copy of this:
http://forums.pcsx2.net/Thread-Major-pro...pcsx2-0-98

Please don't open any more threads about it.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64




Users browsing this thread: 1 Guest(s)