02-02-2010, 03:38 AM
(This post was last modified: 02-02-2010, 03:39 AM by iakoboss7.)
(02-02-2010, 01:12 AM)Mrazomorka Wrote: So here's the problem. I am running katamari damacy on hardware renderer (MicroVU1 enabled), and it is running very nicely, but I have glitches with the ground (texture disappearing and appearing) and I don't see items that are sticked to my katamari. However, when i run it on software renderer everything displays fine but it is very slow and unplayable...
Does anyone have a solution to this problem?
Thanks in advance
use d3d10 hardware also try not using lots of speedhacks.
if u can tell your pcsx2 settings maybe we can help better? (also run the game from iso)
what version of pcsx2 u use? if its 1888 microvu is beta.
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
02-02-2010, 08:31 AM
(This post was last modified: 02-02-2010, 08:31 AM by cottonvibes.)
in addition to what iakoboss7 said, don't use the microVU speedhacks for katamari.
the mVU flag speedhack makes the game run weird in certain parts.