Hi
I just tried recently MGS3 again with a new beta (2756) and noticed something weird. During the opening there are several parts when the game slows down. Now, this wouldn't be surprising since it's incredibly demanding. But, neither the EE-Core nor the GPU score in the title showed a usage of around 99%. So, what exactly is the bottleneck in this game?
Information:
4.0 Ghz Clockspeed I5
EE Core Usage and Graphic were both at around 55-60%
No speedhacks activated
It slowed down to around 35-42 fps during these scenes.
Also I brought my clockspeed down to 3.6 Ghz but noticed the exact same behavior. (EECore was around 80% that time though)
(I don't ask for support, but I'm interested in the cause)
I just tried recently MGS3 again with a new beta (2756) and noticed something weird. During the opening there are several parts when the game slows down. Now, this wouldn't be surprising since it's incredibly demanding. But, neither the EE-Core nor the GPU score in the title showed a usage of around 99%. So, what exactly is the bottleneck in this game?
Information:
4.0 Ghz Clockspeed I5
EE Core Usage and Graphic were both at around 55-60%
No speedhacks activated
It slowed down to around 35-42 fps during these scenes.
Also I brought my clockspeed down to 3.6 Ghz but noticed the exact same behavior. (EECore was around 80% that time though)
(I don't ask for support, but I'm interested in the cause)