Hey, new to PCSX2 and emu's in general. I'm playing MGS2: Substance on PCSX2, and everything runs perfectly so far (except for this bug[?]) I'm about to describe. Couldn't find anything about aiming specifically for MGS2, just suggestions for general performance increase.
When in first person view mode and aiming a gun, if you get too close to a wall and face it while aiming, Snake will hold the gun so it points up in the air (since you can't hold your arm through the wall). He's been doing this just about every time I try to aim in 'narrow' hallways, like he thinks there's a wall in front of him. It's as if the game thinks the walls are in a different spot than they actually are (ONLY while aiming, though).
Screenshot of Aiming bug
Does this sound like an issue with the emulator or the ISO I'm using? Whatever the cause, any suggestions about fixing it? Can't use the disc, it's so scratched it locks up during the Konami intro screen.
Edit: I'm using PCSX2 0.9.8. System specs:
Intel I5-2500K
GeForce GTX 550 Ti
8 GB DDR3
Win7 x64 SP1
When in first person view mode and aiming a gun, if you get too close to a wall and face it while aiming, Snake will hold the gun so it points up in the air (since you can't hold your arm through the wall). He's been doing this just about every time I try to aim in 'narrow' hallways, like he thinks there's a wall in front of him. It's as if the game thinks the walls are in a different spot than they actually are (ONLY while aiming, though).
Screenshot of Aiming bug
Does this sound like an issue with the emulator or the ISO I'm using? Whatever the cause, any suggestions about fixing it? Can't use the disc, it's so scratched it locks up during the Konami intro screen.
Edit: I'm using PCSX2 0.9.8. System specs:
Intel I5-2500K
GeForce GTX 550 Ti
8 GB DDR3
Win7 x64 SP1