First off, my rig:
i7 950 oc'd to 4.00GHz
Sapphire HD6870 1GB
6GB Corsair XMS3 RAM
Windows 7 Professional x64
Currently running MGS2 at 60fps, occasional slowdowns to 50-52fps (apart from when in the rain, then its down at 40ish and thermal goggles don't work) on these settings:
PCSX2 0.9.8
GSdx 4600 SSE41 Direct3D11 (Hardware), Native
No Sound
EE/IOP on Default
VU's on default (apart from taking photos of Ray, in which case I use superVU [legacy] on VU0 and VU1)
Speedhacks enabled:
EE Cyclerate: 1
VU Cycle Stealing: 1
INTC Spin Detection enabled
mVU flag hack enabled
These same settings used in MGS3 yield this:
http://imageshack.us/photo/my-images/692/33495355.jpg/
http://imageshack.us/photo/my-images/10/79254180.jpg/
Anyone to any clue as to get rid of the trippy graphics? Another issue are some psychadelic colours when looking at water (doesn't occur on land, so I reckon some sort of reflection bug?)
i7 950 oc'd to 4.00GHz
Sapphire HD6870 1GB
6GB Corsair XMS3 RAM
Windows 7 Professional x64
Currently running MGS2 at 60fps, occasional slowdowns to 50-52fps (apart from when in the rain, then its down at 40ish and thermal goggles don't work) on these settings:
PCSX2 0.9.8
GSdx 4600 SSE41 Direct3D11 (Hardware), Native
No Sound
EE/IOP on Default
VU's on default (apart from taking photos of Ray, in which case I use superVU [legacy] on VU0 and VU1)
Speedhacks enabled:
EE Cyclerate: 1
VU Cycle Stealing: 1
INTC Spin Detection enabled
mVU flag hack enabled
These same settings used in MGS3 yield this:
http://imageshack.us/photo/my-images/692/33495355.jpg/
http://imageshack.us/photo/my-images/10/79254180.jpg/
Anyone to any clue as to get rid of the trippy graphics? Another issue are some psychadelic colours when looking at water (doesn't occur on land, so I reckon some sort of reflection bug?)