Memory Cards Not Functioning
#1
I was changing some graphical settings (primarily the Renderer setting) while running Ace Combat 4, and I hit Restore Defaults at a certain point to get a fresh start on those settings. After that I noticed that AC4 was glitching when I tried saving. Like it was attempting to read the memory card but failing. Both Ace Combat 4 and Zero tell me I can't save.

After reading some threads here that seemed to have a somewhat similar issue, I launched the BIOS to see if my saves showed from the home screen. Yet nothing's there, and it doesn't seem that any space is being taken up. I was rarely using save states (only when I was closing the client to reopen later), so with this I've lost like 40 hours of gameplay.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
I'm sorry if I did this wrong, but these are the logs:

[    0.0319] Couldn't find translation for system language en-US, using en instead
[    0.0326] Loaded translation file for language en
[    0.0341] PCSX2 Nightly - v1.7.4797 Compiled on Jul 25 2023
[    0.0341] Savestate version: 0x9a3a0000
[    0.0341]
[    0.0341] Host Machine Init:
[    0.0342] Operating System =  Microsoft Windows 10+
[    0.0342] Physical RAM    =  16253 MB
[    0.0342] CPU name        =  AMD Ryzen 5 4600H with Radeon Graphics       
[    0.0342] Vendor/Model    =  AuthenticAMD (stepping 01)
[    0.0342] Logical Cores    =  12
[    0.0342] x86PType        =  Standard OEM
[    0.0342] x86Flags        =  178bfbff fed8320b
[    0.0342] x86EFlags        =  2fd3fbff
[    0.0342]
[    0.0342] x86 Features Detected:
[    0.0342] AVX AVX2
[    0.0342]
[    0.0369] Reserving memory for recompilers...
[    0.0383] Fastmem area: 000001F122200000 - 000001F2221FFFFF
[    0.2438] SDLInputSource: Loaded 778 controller mappings from game_controller_db.txt.
[    0.3503] (SDLInputSource) Controller 0 inserted
[    0.3505] (SDLInputSource) Opened game controller 0 (instance id 0, player id 0): XInput Controller
[    0.3505] (SDLInputSource) Rumble is supported on 'XInput Controller' via gamecontroller
[    0.4710] Scanning E:\ROMs\PS2 games
[    0.4713] Scanning D:\Games\ROMs\PS2 games (recursively)
[    0.4713] Scanning E:\ROMs (recursively)
[    2.0955] Current version: v1.7.4797
[    2.0955] Latest SHA: v1.7.4806
[    2.0955] Last Checked SHA: v1.7.4314
[    2.0955] Update needed.
[    6.0155] Unable to identify the ISO image type for 'E:\ROMs\PS3 games\Armored Core - For Answer (USA) (En,Fr,Es)\PS3_GAME\USRDIR\system\accel.bin'
[    6.0178] Unable to identify the ISO image type for 'E:\ROMs\PS3 games\Skate 3 (USA) (En,Fr,Es)\PS3_GAME\USRDIR\data\content\world\AssetList_AdInventory.bin'
[  10.0206] Loading BIOS...
[  10.0327] BIOS Found: USA    v01.10(27/07/2000)  Console 20000727-013725
[  10.0631] BIOS rom1 module not found, skipping...
[  10.0631] BIOS rom2 module not found, skipping...
[  10.0632] Opening CDVD...
[  10.0903] isoFile open ok: E:\ROMs\PS2 games\Ace Combat Zero - The Belkan War (USA).iso
[  10.0904] Image type  = DVD
[  10.0904]  * CDVD Disk Open: DVD, Single layer or unknown:
[  10.0904]  * * Track 1: Data (Mode 1) (2070608 sectors)
[  10.2056] [GameDB] Has not been initialized yet, initializing...
[  10.2726] [GameDB] 11517 games on record (loaded in 66.96ms)
[  10.2726] Disc changed to Ace Combat Zero - The Belkan War (USA).iso.
[  10.2726]  Name: Ace Combat Zero - The Belkan War
[  10.2726]  Serial: SLUS-21346
[  10.2726]  Version: 1.00
[  10.2726]  CRC: 65729657
[  10.2728] Applying settings...
[  10.3369] Reopening memory cards...
[  10.3369] McdSlot 0 [File]: E:\PCSX2\memcards\Mcd001.ps2
[  10.3594] Opening GS...
[  11.1037] No GPU requested, using first (NVIDIA GeForce GTX 1650 Ti)
[  11.2377] VK_EXT_provoking_vertex is supported
[  11.2377] VK_EXT_line_rasterization is supported
[  11.2377] VK_EXT_calibrated_timestamps is supported
[  11.2377] VK_EXT_rasterization_order_attachment_access is NOT supported
[  11.2377] VK_EXT_attachment_feedback_loop_layout is supported
[  11.3159] Read 834 entries from 'E:\PCSX2\cache\vulkan_shaders.idx'
[  11.7750] Vulkan Graphics Driver Info:
[  11.7750] Driver 536.268.0
[  11.7750] Vulkan 1.3.242
[  11.7750] Conformance Version 1.3.5.0
[  11.7750] 536.67
[  11.7750] NVIDIA
[  11.7750] NVIDIA GeForce GTX 1650 Ti
[  11.7775] Opening SPU2...
[  11.7787] Initializing SndBuffer at sample rate of 48000...
[  11.7834] (Cubeb) Using normal 2 speaker stereo output.
[  11.9799] (Cubeb) Minimum latency: 10.67 ms (512 audio frames)
[  12.0047] Initializing PAD...
[  12.0047] Initializing SIO2...
[  12.0047] Initializing SIO0...
[  12.0047] Opening DEV9...
[  12.0083] Opening USB...
[  12.0083] Opening FW...
[  12.0083] EE/iR5900-32 Recompiler Reset
[  12.0381] Vsync is ON
[  12.2007] VM subsystems initialized in 2184.72 ms
[  12.2024] Processor count: 6 cores, 12 processors
[  12.2027] Cluster count: 1
[  12.2027] Ordered processor list: 0, 2, 4, 6, 8, 10, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1]
[  12.4301] ELF Loading: cdrom0:\SLUS_213.46;1, Game CRC = 65729657, EntryPoint = 0x002D9854
[  14.3367] ELF cdrom0:\SLUS_213.46;1 with entry point at 0x2988116 is executing.
[  14.3367] ELF changed, active CRC 65729657 (cdrom0:\SLUS_213.46;1)
[  14.3368] Found 1 game patches in GameDB.
[  14.3380] Found 2 game patches in SLUS-21346_65729657.pnach.
[  14.3382] Enabled patch: <unknown>
[  14.3389] Enabled patch: Widescreen 16:9
[  14.3389] OSD [LoadPatches]: 1 GameDB patches, 1 game patches are active.
[  14.3389] Applying core settings...
[  14.3391] Patch: Setting aspect ratio to 16:9 by patch request.
[  14.3391] (GameDB) Enabled Gamefix: SoftwareRendererFMV
[  14.3391] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[  14.3391] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=1]
[  14.3391] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=3]
[  14.3391] [GameDB] Enabled GS Hardware Fix: roundSprite to [mode=1]
[  14.3391] [GameDB] Enabled GS Hardware Fix: alignSprite to [mode=1]
[  14.3391] [GameDB] Enabled GS Hardware Fix: mergeSprite to [mode=1]
[  14.3391] Updating CPU configuration...
[  14.3539] Updating GS configuration...
[  14.3540] Vsync is ON
[  14.4199] EE/iR5900-32 Recompiler Reset
[  15.6874] (UpdateVSyncRate) Mode Changed to NTSC.
[  15.6877] (UpdateVSyncRate) Mode Changed to NTSC.
[  15.8714] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: On
[  88.5792] (VMManager) Pausing...
[  91.2035] Add 81 seconds play time to SLUS-21346 -> now 35407
[  91.6884] Skipping updating pipeline cache 'E:\\PCSX2\cache\vulkan_pipelines.bin' due to no changes.
[  91.9011] Releasing host memory for virtual systems...
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#4
are you using standard 8mb memcard ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#5
(07-26-2023, 09:19 AM)jesalvein Wrote: are you using standard 8mb memcard ?

Yeah, I never even looked in the memory card settings until this issue started.
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#6
I've converted the memory card, and now it works. Although all of my saves are gone, so I gotta start everything over again ;_;
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