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Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
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Here is the log :
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8139 MB
CPU name = Intel® Core i5-6500 CPU @ 3.20GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.190 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
Windows 6.2.9200
Binding PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
(GameDB) 9655 games on record (loaded in 156ms)
Binding USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 3: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 4: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 5: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 6: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: E:\ROM\PS2\kds-gow2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2100912 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Corto\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Corto\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_974.81;1) Game CRC = 0x2F123FD8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
GSdx: failed to compile external post-processing shader.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Opening GS
Saving GS
Saving PAD
Saving SPU2
Saving CDVD
Saving USB
Saving FW
Saving DEV9
Shutting down plugins...
Plugins shutdown successfully.
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-sse4-r5875.dll
Windows 6.2.9200
Binding PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
EE/iR5900-32 Recompiler Reset
Opening GS
Loading GS
Loading PAD
Loading SPU2
Loading CDVD
Loading USB
Loading FW
Loading DEV9
Opening plugins...
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 3: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 4: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 5: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 6: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: E:\ROM\PS2\kds-gow2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2100912 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Corto\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Corto\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
GSdx: failed to compile external post-processing shader.
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\Corto\Documents\PCSX2\sstates\SCUS-97481 (2F123FD8).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Warning: BIOS Version Mismatch, savestate may be unstable!
Current BIOS: Europe v02.00(14/06/2004) Console (crc=0x9c7b59d3)
Savestate BIOS: Europe v01.60(04/10/2001) Console (crc=0xb8e26e89)
[14:09:26.460] Auto-ejecting memcard [port:0, slot:0]
[14:09:26.523] Auto-ejecting memcard [port:1, slot:0]
[14:09:29.589] Re-inserting auto-ejected memcard [port:0, slot:0]
[14:09:30.085] Re-inserting auto-ejected memcard [port:1, slot:0]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 3: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 4: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 5: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 6: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: E:\ROM\PS2\kds-gow2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2100912 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Corto\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Corto\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_974.81;1) Game CRC = 0x2F123FD8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
GSdx: failed to compile external post-processing shader.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Posts: 30.373
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a few things :
1 - how big is your iso ?
2 - Are you using full boot ? Because your console is EU while your game is US
3 - Are you using gsdx shaders ?
Quote:GSdx: failed to compile external post-processing shader.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
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@Jesalvein
- My iso is 4 302 667 776 byte large.
- I use fast boot. I always use thise option with my other computer (win 7 64 bits, q9650, 5 Gb ,RAM 560 Ti) and it was ok with GOW2 no bug with directx11.
- i use FX shader but with this option turned off it's the same bug.
@Willkuer : the exe won't launch. I've installed the visual basic 2013 but have a VCRUNTIME140.dll is missing message....
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(01-05-2016, 03:34 PM)Celticstorm67 Wrote: @Jesalvein
- My iso is 4 302 667 776 byte large.
i suggest you redump it. you probably missed 1 layer.
try again with your original DVD
Quote:- I use fast boot. I always use thise option with my other computer (win 7 64 bits, q9650, 5 Gb ,RAM 560 Ti) and it was ok with GOW2 no bug with directx11.
still, best would be to reset settings, and then enable enhancements 1 by 1
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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01-05-2016, 05:18 PM
(This post was last modified: 01-05-2016, 05:31 PM by Celticstorm67.)
O my god i've found the culprit...
When i try the pcsx2 version linked by Willkuer the colors in Dx11 were finaly ok.
But...but when i use upscaling option (2x,3x, custom...) the colors became blue !
I tested it with the official PCSX2 and it's the same. The culprit is the upscaling option in DX11 !
The Dx9 plugin appears to fully work but i've read that he isn't as good as the Dx11 one ?
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OGL on latest git is your best option.