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PCSX2 1.0.0 Constant Crashes
#1
Hey guys, Im new here & I'm having some issues with PCSX2. It keeps crashing on me. My screen would go blank like if my display driver stopped working. I get "m_merge is NULL!" In all these games ( FFX, FFXII, .Hack Sign G.U & Shinobi )
These are the settings I used
Emulation Settings : Preset 1
[Image: Settings.png]
Enable HW Hacks ( MSAA x4)

I also tried D3D9 (HW) with the same settings then tried it w/o any settings just scaling, still crashes. I tried Fast boot & Full Boot, Still crashes. I understand that it would probably work fine in SW mode but then I cant change the resolution & I had might as well play on the console :/

HALP PLZ & Thank you!!

emuLog


PCSX2 1.0.0.r5350 - compiled on Aug 1 2012
Savestate version: 0x9a080000

Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4095 MB
CPU name = AMD Phenom™ II X4 945 Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 3.012 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-sse2-r5350.dll
Windows 6.1.7601 (Service Pack 1 1.0)
AMD Radeon HD 6900 Series (8.17.10.1169)
Binding PAD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdiso-r5350.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9640 games on record (loaded in 207ms)
Path: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-avx-r5350.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-avx-r5350.dll
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
AMD Radeon HD 6900 Series (8.17.10.1169)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Nyukori\Desktop\New folder (2)\Final Fantasy XII (USA).iso
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1985600 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Nyukori\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Nyukori\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\Nyukori\Documents\PCSX2\sstates\SLUS-20963 (0779FBDB).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Path: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-avx-r5350.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-avx-r5350.dll
Suspending single plugin: GS
Opening GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
HLE Notice: ELF does not have a path.

Opening plugins...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Nyukori\Desktop\New folder (2)\Final Fantasy XII (USA).iso
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1985600 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Nyukori\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Nyukori\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\Nyukori\Documents\PCSX2\sstates\SLUS-20963 (0779FBDB).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable

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#2
Are you using Shadeboost?
#3
No, Just this [Image: Settings.png]
#4
The plugin produced an invalid state, or an unhandled exception. I was lookin through the code, and it seemed to be linked to the multisampling hack, so ugh, try turning that off and test? Tongue

edit: typo
#5
Alright i'll give it a go, be back to update

Update : Still no go :/
#6
Then it sounds like maybe a bad ISO, or BIOS dump. To be sure, try downloading SVN r5460 here and trying with that, then report back.

What software did you use to burn your games?
#7
Simple, your CPU does not accept AVX, only the Bulldozer and newer do. The Phenon II works with SSE2.

Edit: I misread, the log show the emulator is using the SSE2. Anyway, make sure SSE2 is explicitly selects, I don't know how the emulator will react if AVX is the selected one but since it is crashing...

In this case, try without MSAA while testing... 5x Internal resolution may be overkill as well.

Edit: Still the first thing you should do is reinstalling PCSX2 outside the C:\Program Files. Install it in a folder you create yourself, like C:\Emulators or another partition if available.
Imagination is where we are truly real
#8
Alcohol 120% & still nothing, got this on 5460

Path: E:\pcsx2-5460-windows-x86\plugins\GSdx32-AVX-r5442.dll
File is not a valid dynamic library.
Some kinda plugin failure: E:\pcsx2-5460-windows-x86\plugins\GSdx32-AVX-r5442.dll
Path: E:\pcsx2-5460-windows-x86\plugins\GSdx32-AVX.dll
File is not a valid dynamic library.
Some kinda plugin failure: E:\pcsx2-5460-windows-x86\plugins\GSdx32-AVX.dll
Path: E:\pcsx2-5460-windows-x86\plugins\ZZOgl-cg-r5442.dll
File is not a valid dynamic library.
Some kinda plugin failure: E:\pcsx2-5460-windows-x86\plugins\ZZOgl-cg-r5442.dll
Path: E:\pcsx2-5460-windows-x86\plugins\ZZOgl-cg.dll
File is not a valid dynamic library.
Some kinda plugin failure: E:\pcsx2-5460-windows-x86\plugins\ZZOgl-cg.dll
Path: E:\pcsx2-5460-windows-x86\plugins\ZZOgl-r5442.dll
File is not a valid dynamic library.
Some kinda plugin failure: E:\pcsx2-5460-windows-x86\plugins\ZZOgl-r5442.dll
Path: E:\pcsx2-5460-windows-x86\plugins\ZZOgl.dll
File is not a valid dynamic library.
Some kinda plugin failure: E:\pcsx2-5460-windows-x86\plugins\ZZOgl.dll
#9
That's fine as long as you're not trying to use them, just means it failed to attach the dll, because your cpu doesn't support those instruction sets.

I recommend using Imgburn to burn your discs in future btw.

I'll edit this if i think of something else that could help you. This is going to be something small and stupid we've missed btw, I can tell Tongue


One thing I forgot to ask was, does the emu crash right away, or after a certain amount of time?

Edit What's this about? "Loading savestate from slot 0...filename: C:\Users\Nyukori\Documents\PCSX2\sstates\SLUS-20963 (0779FBDB).00.p2s"

Are you loading from a save state when you're playing? .. don't, save it the way the game intended, with a save point. SStates are basically usefull tools for emergency saves, and quick testing etc.. not the most reliable way to play.
#10
:X oh i didn't know that , ill do it the right way & it actually happened both ways but mostly after a certain amount of time.
Simple it was. 1.1.0 is running great. It was the statesave. ON 1.0.0 I used it cause the game would crash before I would get to a save point.

Thanks for being so helpful man !!




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