(08-10-2012, 07:57 AM)Squall Leonhart Wrote: mention what, about the shadows on xenosaga 1?
the only possible problem with them, is caused by using internal resolution scaling.
a simple work around is to use a custom resolution of
nvidia: 1510(up to 1520)x whatever number
AMD: 1024x whatever number)
I tried your suggestions and they did not work out.
Though I did realize thanks to you that if I set to native the shadows are fine.
I get lines from the char's, to there shadows in xs1.
Trying to figure out certain multiples of the internal res that worked best has always has been something thats stumped me.
Can you gimme an exact res to try and perhaps why it should work?
Like for example, it works because it's a multiple of the native, say 1024x896 = 2x 512x448...
Something like that.
I'de like to know about this prob though.
Oh one other ? for the heck of it while I'm at it.
This is an issue I've seen through the emu's dev, just a small one.
On the load screens in xs1, 2 and 3, the thumbs for the save data are all slightly corrupted.
It's always been that way.
I was wondering what sort of problem with the emulation is it that does that?
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