PCSX2-CE for Mac (Wineskin) Oct 2015 Guide
(08-25-2016, 03:44 PM)MacUser Wrote: You're using 1.5.0 v1192. Updated builds don't work. 

The last version to work was 1.5.0 v512.

Also, why are you installing d3dcompiler_43? You just need D3DX9_36


Wow, what a silly mistake! FYI, the link to download v512 isn't working, so that's why I mistakingly dled the new one. 
I ended up getting v511 and downgraded my wine engine specified in your next post and it worked perfectly.

As far as the compiler, I read it as a suggestion given to another user who got the same error message in a previous post, so figured I'd mention it.

Thank you for your help!
Reply

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(08-23-2016, 11:42 PM)rlpowell Wrote: Oh for the luva...

I own 2 PS2s, and I own *dozens* of PS2 games, including all the ones I want to run.  I've been gaming since the late 1980s and have literally spent thousands on video games.

I looked at the BIOS extraction instructions and it requires hardware I don't have (both my PS2s don't have an ethernet port), and also looks *ridiculously* hard.

There's a difference between "I'm a pirate" and "I have a job and 2 kids and don't want to spend days trying to extract stsuff from my PS2".  I get why you guys have the rules you do, but I find your accusation offensive as phrased.

Dumping is simple, actually. I wonder which guide did you read?
You just need to buy a FMCB (Free MC Boot) memory card from ebay or somewhere (or install it using other method) and a usb stick.
After you have those two items, put a copy of PS2Ident on the root of your usb stick.
Now, put the memory card and the usb stick in your PS2 and turn it on (make sure there is no disc inserted). Now select uLaunchELF from the hacked OSDSYS. Press the circle button then select mass:. Now browse to the PS2Ident.elf file and press circle. The rest should be self-explanatory. You should have a copy of your "BIOS files" (.bin) on your USB stick (the folder that contains your PS2's model number)
Reply
(08-28-2016, 09:20 PM)uyjulian Wrote: Dumping is simple, actually. I wonder which guide did you read?
You just need to buy a FMCB (Free MC Boot) memory card from ebay or somewhere (or install it using other method) and a usb stick.
After you have those two items, put a copy of PS2Ident on the root of your usb stick.
Now, put the memory card and the usb stick in your PS2 and turn it on (make sure there is no disc inserted). Now select uLaunchELF from the hacked OSDSYS. Press the circle button then select mass:. Now browse to the PS2Ident.elf file and press circle. The rest should be self-explanatory. You should have a copy of your "BIOS files" (.bin) on your USB stick (the folder that contains your PS2's model number)

Thank you, that's *MUCH* better.  The guide here http://forums.pcsx2.net/Thread-Guide-to-...s-over-LAN  , is ... not that simple.  And it links to a USB guide at ngemu, but the link is dead.
Reply
(08-28-2016, 09:20 PM)uyjulian Wrote: Dumping is simple, actually. I wonder which guide did you read?
You just need to buy a FMCB (Free MC Boot) memory card from ebay or somewhere (or install it using other method) and a usb stick.
After you have those two items, put a copy of PS2Ident on the root of your usb stick.
Now, put the memory card and the usb stick in your PS2 and turn it on (make sure there is no disc inserted). Now select uLaunchELF from the hacked OSDSYS. Press the circle button then select mass:. Now browse to the PS2Ident.elf file and press circle. The rest should be self-explanatory. You should have a copy of your "BIOS files" (.bin) on your USB stick (the folder that contains your PS2's model number)

THAT TOTALLY WORKED!!!

I searched, hard, and I couldn't find any guide like this!  Thank you so much!

Maybe the next accusation of piracy could come with a link to this guide?  -_-

   

^^ check it out!
Reply
(09-02-2016, 09:05 AM)rlpowell Wrote: THAT TOTALLY WORKED!!!

I searched, hard, and I couldn't find any guide like this!  Thank you so much!

Maybe the next accusation of piracy could come with a link to this guide?  -_-



^^ check it out!

You should also copy over the .rom1, .rom2, .erom files into the bios folder if they were dumped.

I think I'll post my guide in a separate topic later.
Reply
Hi @MacUser,

First of all I want to thank you for making this guide. If this going to work i'm going to be so happy!
But sadly it doesn't work on this point...

(Background information)
I try to play Kingdom hearts 2 final mix English patch
for a cheat run.

This is my Pcsx2 log:
PCSX2 1.3.1-20151108204641 - compiled on Nov  8 2015
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows XP Professional Service Pack 3 (build 2600)
Physical RAM     =  8192 MB
CPU name         =  Intel® Core™ i5-4278U CPU @ 2.60GHz
Vendor/Model     =  GenuineIntel (stepping 01)
CPU speed        =  2.599 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files\pcsx2\plugins\GSdx32-AVX2.dll
Windows 5.1.2600 (Service Pack 3 3.0)
Binding  PAD: C:\Program Files\pcsx2\plugins\LilyPad.dll
Binding SPU2: C:\Program Files\pcsx2\plugins\SPU2-X.dll
Binding CDVD: C:\Program Files\pcsx2\plugins\CDVDnull.dll
Binding  USB: C:\Program Files\pcsx2\plugins\USBnull.dll
Binding   FW: C:\Program Files\pcsx2\plugins\FWnull.dll
Binding DEV9: C:\Program Files\pcsx2\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9692 games on record (loaded in 244ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D9(Hardware mode)
Intel® 945G (6.14.10.4926)
:68:14: error: syntax error, unexpected NEW_IDENTIFIER

* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Ingebouwde uitgang' (Windows DirectSound)
*** Device 2: 'Ingebouwde uitgang' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Public\Desktop\Kingdom Hearts 2 Final Mix English Patched\Kingdom Hearts 2 Final Mix English Patched.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (106488 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS


----------------------------

Last run wine log:

fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmEnableMMCSS (1) stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 9c040 (device=9 access=3 func=10 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 9c040 (device=9 access=3 func=10 method=0)
err:ole:CoInitializeEx Attempt to change threading model of this apartment from apartment threaded to multi-threaded
fixme:msvcp:_Mtx_init unknown flags ignored: 2
fixme:msvcp:_Mtx_init unknown flags ignored: 2
err:ole:CoInitializeEx Attempt to change threading model of this apartment from apartment threaded to multi-threaded
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (0) Stub!
fixme:dinput:IDirectInputDevice2WImpl_EnumEffects (this=0xa4d0034,0x3ccbe0,0x9b0cb20,0x00000000): stub!
fixme:dinput:IDirectInputDevice2WImpl_EnumEffects (this=0x1fb344,0x3ccbe0,0x2919ef8,0x00000000): stub!
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
fixme:msvcp:_Mtx_init unknown flags ignored: 102
fixme:msvcp:_Mtx_init unknown flags ignored: 2
err:winediag:query_gpu_description Invalid GPU override 8086:0a2e specified, ignoring.
fixme:win:EnumDisplayDevicesW ((null),0,0xb5ae63c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xb5ae5cc,0x00000000), stub!
err:d3dcompiler:compile_shader HLSL shader parsing failed.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xca8f618): stub
err:seh:raise_exception Unhandled exception code 80000003 flags 0 addr 0x7bc72be0

------------------------------

Last run x11 log:

Engine Used: WS9Wine1.9.15
Hardware:

   Hardware Overview:

     Model Name: MacBook Pro
     Model Identifier: MacBookPro11,1
     Processor Name: Intel Core i5
     Processor Speed: 2,6 GHz
     Number of Processors: 1
     Total Number of Cores: 2
     L2 Cache (per Core): 256 KB
     L3 Cache: 3 MB
     Memory: 8 GB
     Boot ROM Version: MBP111.0138.B17
     SMC Version (system): 2.16f68

Graphics/Displays:

   Intel Iris:

     Chipset Model: Intel Iris
     Type: GPU
     Bus: Built-In
     VRAM (Dynamic, Max): 1536 MB
     Vendor: Intel (0x8086)
     Device ID: 0x0a2e
     Revision ID: 0x0009
     Displays:
       Color LCD:
         Display Type: Retina LCD
         Resolution: 2560 x 1600 Retina
         Retina: Yes
         Pixel Depth: 32-Bit Color (ARGB8888)
         Main Display: Yes
         Mirror: Off
         Online: Yes
         Built-In: Yes


Hopefully there is this major thing what i'm doing wrong.

And hopefully you are still up to help some noobs, hahah


Kind regards,
Job
Reply
(09-12-2016, 03:14 PM)Moemika Wrote: Hi @MacUser,

First of all I want to thank you for making this guide. If this going to work i'm going to be so happy!
But sadly it doesn't work on this point...

(Background information)
I try to play Kingdom hearts 2 final mix English patch
for a cheat run.

This is my Pcsx2 log:
PCSX2 1.3.1-20151108204641 - compiled on Nov  8 2015
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows XP Professional Service Pack 3 (build 2600)
Physical RAM     =  8192 MB
CPU name         =  Intel® Core™ i5-4278U CPU @ 2.60GHz
Vendor/Model     =  GenuineIntel (stepping 01)
CPU speed        =  2.599 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files\pcsx2\plugins\GSdx32-AVX2.dll
Windows 5.1.2600 (Service Pack 3 3.0)
Binding  PAD: C:\Program Files\pcsx2\plugins\LilyPad.dll
Binding SPU2: C:\Program Files\pcsx2\plugins\SPU2-X.dll
Binding CDVD: C:\Program Files\pcsx2\plugins\CDVDnull.dll
Binding  USB: C:\Program Files\pcsx2\plugins\USBnull.dll
Binding   FW: C:\Program Files\pcsx2\plugins\FWnull.dll
Binding DEV9: C:\Program Files\pcsx2\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9692 games on record (loaded in 244ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D9(Hardware mode)
Intel® 945G (6.14.10.4926)
:68:14: error: syntax error, unexpected NEW_IDENTIFIER

* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Ingebouwde uitgang' (Windows DirectSound)
*** Device 2: 'Ingebouwde uitgang' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Public\Desktop\Kingdom Hearts 2 Final Mix English Patched\Kingdom Hearts 2 Final Mix English Patched.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (106488 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS


----------------------------

Last run wine log:

fixme:systemWackoetProcessDPIAware stub!
fixme:dwmapiLaughwmEnableMMCSS (1) stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 9c040 (device=9 access=3 func=10 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 9c040 (device=9 access=3 func=10 method=0)
err:ole:CoInitializeEx Attempt to change threading model of this apartment from apartment threaded to multi-threaded
fixme:msvcp:_Mtx_init unknown flags ignored: 2
fixme:msvcp:_Mtx_init unknown flags ignored: 2
err:ole:CoInitializeEx Attempt to change threading model of this apartment from apartment threaded to multi-threaded
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (0) Stub!
fixme:dinput:IDirectInputDevice2WImpl_EnumEffects (this=0xa4d0034,0x3ccbe0,0x9b0cb20,0x00000000): stub!
fixme:dinput:IDirectInputDevice2WImpl_EnumEffects (this=0x1fb344,0x3ccbe0,0x2919ef8,0x00000000): stub!
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
fixme:msvcp:_Mtx_init unknown flags ignored: 102
fixme:msvcp:_Mtx_init unknown flags ignored: 2
err:winediag:query_gpu_description Invalid GPU override 8086:0a2e specified, ignoring.
fixme:win:EnumDisplayDevicesW ((null),0,0xb5ae63c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xb5ae5cc,0x00000000), stub!
err:d3dcompiler:compile_shader HLSL shader parsing failed.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xca8f618): stub
err:seh:raise_exception Unhandled exception code 80000003 flags 0 addr 0x7bc72be0

------------------------------

Last run x11 log:

Engine Used: WS9Wine1.9.15
Hardware:

   Hardware Overview:

     Model Name: MacBook Pro
     Model Identifier: MacBookPro11,1
     Processor Name: Intel Core i5
     Processor Speed: 2,6 GHz
     Number of Processors: 1
     Total Number of Cores: 2
     L2 Cache (per Core): 256 KB
     L3 Cache: 3 MB
     Memory: 8 GB
     Boot ROM Version: MBP111.0138.B17
     SMC Version (system): 2.16f68

Graphics/Displays:

   Intel Iris:

     Chipset Model: Intel Iris
     Type: GPU
     Bus: Built-In
     VRAM (Dynamic, Max): 1536 MB
     Vendor: Intel (0x8086)
     Device ID: 0x0a2e
     Revision ID: 0x0009
     Displays:
       Color LCD:
         Display Type: Retina LCD
         Resolution: 2560 x 1600 Retina
         Retina: Yes
         Pixel Depth: 32-Bit Color (ARGB8888)
         Main Display: Yes
         Mirror: Off
         Online: Yes
         Built-In: Yes


Hopefully there is this major thing what i'm doing wrong.

And hopefully you are still up to help some noobs, hahah


Kind regards,
Job

use winetricks d3dcompiler
Reply
(09-12-2016, 03:14 PM)Moemika Wrote: Hi @MacUser,

First of all I want to thank you for making this guide. If this going to work i'm going to be so happy!
But sadly it doesn't work on this point...

(Background information)
I try to play Kingdom hearts 2 final mix English patch
for a cheat run.

This is my Pcsx2 log:
PCSX2 1.3.1-20151108204641 - compiled on Nov  8 2015
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows XP Professional Service Pack 3 (build 2600)
Physical RAM     =  8192 MB
CPU name         =  Intel® Core™ i5-4278U CPU @ 2.60GHz
Vendor/Model     =  GenuineIntel (stepping 01)
CPU speed        =  2.599 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files\pcsx2\plugins\GSdx32-AVX2.dll
Windows 5.1.2600 (Service Pack 3 3.0)
Binding  PAD: C:\Program Files\pcsx2\plugins\LilyPad.dll
Binding SPU2: C:\Program Files\pcsx2\plugins\SPU2-X.dll
Binding CDVD: C:\Program Files\pcsx2\plugins\CDVDnull.dll
Binding  USB: C:\Program Files\pcsx2\plugins\USBnull.dll
Binding   FW: C:\Program Files\pcsx2\plugins\FWnull.dll
Binding DEV9: C:\Program Files\pcsx2\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9692 games on record (loaded in 244ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D9(Hardware mode)
Intel® 945G (6.14.10.4926)
:68:14: error: syntax error, unexpected NEW_IDENTIFIER

* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Ingebouwde uitgang' (Windows DirectSound)
*** Device 2: 'Ingebouwde uitgang' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Public\Desktop\Kingdom Hearts 2 Final Mix English Patched\Kingdom Hearts 2 Final Mix English Patched.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (106488 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS


----------------------------

Last run wine log:

fixme:systemWackoetProcessDPIAware stub!
fixme:dwmapiLaughwmEnableMMCSS (1) stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 9c040 (device=9 access=3 func=10 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 9c040 (device=9 access=3 func=10 method=0)
err:ole:CoInitializeEx Attempt to change threading model of this apartment from apartment threaded to multi-threaded
fixme:msvcp:_Mtx_init unknown flags ignored: 2
fixme:msvcp:_Mtx_init unknown flags ignored: 2
err:ole:CoInitializeEx Attempt to change threading model of this apartment from apartment threaded to multi-threaded
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (0) Stub!
fixme:dinput:IDirectInputDevice2WImpl_EnumEffects (this=0xa4d0034,0x3ccbe0,0x9b0cb20,0x00000000): stub!
fixme:dinput:IDirectInputDevice2WImpl_EnumEffects (this=0x1fb344,0x3ccbe0,0x2919ef8,0x00000000): stub!
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
fixme:msvcp:_Mtx_init unknown flags ignored: 102
fixme:msvcp:_Mtx_init unknown flags ignored: 2
err:winediag:query_gpu_description Invalid GPU override 8086:0a2e specified, ignoring.
fixme:win:EnumDisplayDevicesW ((null),0,0xb5ae63c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xb5ae5cc,0x00000000), stub!
err:d3dcompiler:compile_shader HLSL shader parsing failed.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xca8f618): stub
err:seh:raise_exception Unhandled exception code 80000003 flags 0 addr 0x7bc72be0

------------------------------

Last run x11 log:

Engine Used: WS9Wine1.9.15
Hardware:

   Hardware Overview:

     Model Name: MacBook Pro
     Model Identifier: MacBookPro11,1
     Processor Name: Intel Core i5
     Processor Speed: 2,6 GHz
     Number of Processors: 1
     Total Number of Cores: 2
     L2 Cache (per Core): 256 KB
     L3 Cache: 3 MB
     Memory: 8 GB
     Boot ROM Version: MBP111.0138.B17
     SMC Version (system): 2.16f68

Graphics/Displays:

   Intel Iris:

     Chipset Model: Intel Iris
     Type: GPU
     Bus: Built-In
     VRAM (Dynamic, Max): 1536 MB
     Vendor: Intel (0x8086)
     Device ID: 0x0a2e
     Revision ID: 0x0009
     Displays:
       Color LCD:
         Display Type: Retina LCD
         Resolution: 2560 x 1600 Retina
         Retina: Yes
         Pixel Depth: 32-Bit Color (ARGB8888)
         Main Display: Yes
         Mirror: Off
         Online: Yes
         Built-In: Yes


Hopefully there is this major thing what i'm doing wrong.

And hopefully you are still up to help some noobs, hahah


Kind regards,
Job

Yes, I can see several things wrong to show you didn't follow the guide properly:

- looks like you are using WS9Wine 1.9.15. This engine doesn't work. Downgrade to 1.9.11.
- you have the dev9ghzdrk plugin running. This will cause problems. Change it to null. 
- looks like you are using direct3d9 Hardware mode. Test first in software mode, it's more compatible. 

There are probably other differences. I'd suggest starting again and following the guide.
Reply
I got it working! Thanks Smile

The only error i get is a cdvd error, but i think my iso is just broken?

PCSX2 1.3.1-20151108204641 - compiled on Nov 8 2015
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System = Microsoft Windows XP Professional Service Pack 3 (build 2600)
Physical RAM = 8192 MB
CPU name = Intel® Core™ i5-4278U CPU @ 2.60GHz
Vendor/Model = GenuineIntel (stepping 01)
CPU speed = 2.598 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files\pcsx2\plugins\GSdx32-AVX2.dll
Windows 5.1.2600 (Service Pack 3 3.0)
Binding PAD: C:\Program Files\pcsx2\plugins\LilyPad.dll
Binding SPU2: C:\Program Files\pcsx2\plugins\SPU2-X.dll
Binding CDVD: C:\Program Files\pcsx2\plugins\CDVDnull.dll
Binding USB: C:\Program Files\pcsx2\plugins\USBnull.dll
Binding FW: C:\Program Files\pcsx2\plugins\FWnull.dll
Binding DEV9: C:\Program Files\pcsx2\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9692 games on record (loaded in 256ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D9(Software mode)
Intel® 945G (6.14.10.4926)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Ingebouwde uitgang' (Windows DirectSound)
*** Device 2: 'Ingebouwde uitgang' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Public\Desktop\Kingdom Hearts 2 Final Mix English Patched\Kingdom Hearts 2 Final Mix English Patched.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (106488 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
McdSlot 0 [File]: C:\Program Files\pcsx2\memcards\Mcd001.ps2
(FileMcd) Creating new 8MB memory card: C:\Program Files\pcsx2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files\pcsx2\memcards\Mcd002.ps2
(FileMcd) Creating new 8MB memory card: C:\Program Files\pcsx2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M



IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00200000 0008d1ec .........
Loaded, rom0OhmySDSYS
start address 0x200008
gp address 00000000
# Loader 'rom0OhmySDSYS'Tongue2c=00200008
loadmodule: fname rom0:CLEARSPU args 0 arg
clearspu: completed
loadmodule: id 25, ret 1
loadmodule: fname rom0WackoIO2MAN args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname rom0:MCSERV args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname rom0TongueADMAN args 0 arg
Pad driver. (99/11/22)
loadmodule: id 29, ret 0
loadmodule: fname rom0OhmySDSND args 0 arg
loadmodule: id 30, ret 0
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
read/write allocate memory 4000
open name rom0OhmySOPEN flag 1 data 41278
open fd = 2
open name rom0OhmySCLOCK flag 1 data 41278
open fd = 2
open name rom0OhmySBROWS flag 1 data 41278
open fd = 2
open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -2
open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -2
open name rom0OhmySFONTM flag 1 data 41278
open fd = 2
open name rom0OhmySFONTS flag 1 data 41278
open fd = 2
open name rom0:MOPEN flag 1 data 41278
open fd = 2
open name rom0:MCLOCK flag 1 data 41278
open fd = 2
open name rom0:MBROWS flag 1 data 41278
open fd = 2
open name rom0:FONTM flag 1 data 41278
open fd = 2
open name rom0:FONTS flag 1 data 41278
open fd = 2
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_666.75;1) Game CRC = 0xF266B00B, EntryPoint = 0x0010001C
open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278
open fd = 2
Program name = cdrom0:¥SLPM_666.75;1
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 00200000 0001afe4 ..
1 0021b000 0000f068 ..
Loaded, rom0TongueS2LOGO
start address 0x200008
gp address 00000000
# LoadExec 'rom0TongueS2LOGO'Tongue2c=00200008
init rpc
OSDSND
loadmodule: fname rom0OhmySDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
CD Init
CD Disk Ready
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_666.75;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPM_666.75;1
0 00100000 0027a800 ........................................
Loaded, cdrom0:¥SLPM_666.75;1
start address 0x10001c
gp address 00000000
# LoadExec 'cdrom0:¥SLPM_666.75;1'Tongue2c=0010001c
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
MEC File Not Found, creating substitute...


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
Square-Enix SoundDriver Nov 8 2006 12:52:13 by Hitoshi Ohori
loadmodule: id 33, ret 2
CDVD READ ERROR, sector = 0x00197757
Read Time Out 15000(msec)
CDVD READ ERROR, sector = 0x00197727
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D9(Software mode)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Ingebouwde uitgang' (Windows DirectSound)
*** Device 2: 'Ingebouwde uitgang' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Public\Desktop\Kingdom Hearts 2 Final Mix English Patched\Kingdom Hearts 2 Final Mix English Patched.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (106488 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
Intel® 945G (6.14.10.4926)
McdSlot 0 [File]: C:\Program Files\pcsx2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files\pcsx2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_666.75;1) Game CRC = 0xF266B00B, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_666.75;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPM_666.75;1
0 00100000 0027a800 ........................................
Loaded, cdrom0:¥SLPM_666.75;1
start address 0x10001c
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
Square-Enix SoundDriver Nov 8 2006 12:52:13 by Hitoshi Ohori
loadmodule: id 33, ret 2
CDVD READ ERROR, sector = 0x00197757
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D9(Software mode)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Ingebouwde uitgang' (Windows DirectSound)
*** Device 2: 'Ingebouwde uitgang' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Public\Desktop\Kingdom Hearts 2 Final Mix English Patched\Kingdom Hearts 2 Final Mix English Patched.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (106488 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
Intel® 945G (6.14.10.4926)
McdSlot 0 [File]: C:\Program Files\pcsx2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files\pcsx2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_666.75;1) Game CRC = 0xF266B00B, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_666.75;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPM_666.75;1
0 00100000 0027a800 ........................................
Loaded, cdrom0:¥SLPM_666.75;1
start address 0x10001c
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
MEC File Not Found, creating substitute...


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
Square-Enix SoundDriver Nov 8 2006 12:52:13 by Hitoshi Ohori
loadmodule: id 33, ret 2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
CDVD READ ERROR, sector = 0x00197757
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD

Current Renderer: Direct3D9(Software mode)
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Ingebouwde uitgang' (Windows DirectSound)
*** Device 2: 'Ingebouwde uitgang' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Public\Desktop\Kingdom Hearts 2 Final Mix English Patched\Kingdom Hearts 2 Final Mix English Patched.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (106488 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
Intel® 945G (6.14.10.4926)
McdSlot 0 [File]: C:\Program Files\pcsx2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files\pcsx2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_666.75;1) Game CRC = 0xF266B00B, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_666.75;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_666.75;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPM_666.75;1
0 00100000 0027a800 ........................................
Loaded, cdrom0:¥SLPM_666.75;1
start address 0x10001c
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
Square-Enix SoundDriver Nov 8 2006 12:52:13 by Hitoshi Ohori
loadmodule: id 33, ret 2
CDVD READ ERROR, sector = 0x00197757
Read Time Out 15000(msec)
CDVD READ ERROR, sector = 0x00197727
Cdvd Time Out 15000(msec)
CDVD READ ERROR, sector = 0x00197737
Cdvd Time Out 15000(msec)
CDVD READ ERROR, sector = 0x00197747
Reply
try without applying the english patch, then.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply




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