Hello guys,
I hope you will be able to help me out because I don't know why it's happening. So for some reason Cheat Engine doesn't actually see the values of an address that I previously found for a PS2 game. It shows zeros, sometimes it shows some random ass value which is not correct, and sometimes it actually works and shows the correct value. From my understanding only 32 bit version of PCSX2 work with Cheat Engine since it just shows ?? if I add the same address manually in x64 version. I tried both SSE4 and AVX2 latest 32 supported builds - 1.7.2484 and still cannot load in my cheat table with correct values, in fact it shows 00 in the whole memory region around the address like all the values are masked or some crap. The same values show up perfectly in the inbuilt PCSX2 debugger.
Does anyone know why it could be happening? I have MEM_MAPPED enabled in the scan options and have the latest CE 7.4.
It worked sometimes but I don't know why it doesn't always work and it's very frustrating because CE is more convenient than inbuilt debugger.
I hope you will be able to help me out because I don't know why it's happening. So for some reason Cheat Engine doesn't actually see the values of an address that I previously found for a PS2 game. It shows zeros, sometimes it shows some random ass value which is not correct, and sometimes it actually works and shows the correct value. From my understanding only 32 bit version of PCSX2 work with Cheat Engine since it just shows ?? if I add the same address manually in x64 version. I tried both SSE4 and AVX2 latest 32 supported builds - 1.7.2484 and still cannot load in my cheat table with correct values, in fact it shows 00 in the whole memory region around the address like all the values are masked or some crap. The same values show up perfectly in the inbuilt PCSX2 debugger.
Does anyone know why it could be happening? I have MEM_MAPPED enabled in the scan options and have the latest CE 7.4.
It worked sometimes but I don't know why it doesn't always work and it's very frustrating because CE is more convenient than inbuilt debugger.