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I am sorry I am lost, I downloaded the "master branch" as a zip from GitHub... Have I just to run the "build.sh" script and that's it? Or... I have no idea, sorry.
Please give me a hint.
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Hi!
i installed pcsx2 from the repository, i got the bios and configured everything. After Gregory helped me with some driver's issue in a general support thread, i was able to run my game using ZZ Ogl PG CG 0.3.0 [libzzogl-cg-0.3.0] as GS.
However Gregory has suggested to use GSdx as it would be much better. Unfortunately it ends up in an error message, whose diagnosis has been
" Your gsdx version is too old. And egl is experimental. So ask fedora maintainer (or the guy that build your binary) to upgrade to latest and disable the experimental egl option. "
I am a newbie, anyone could help me and suggest a way to solve it?
Thanks in advance!
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thanks very much, I'm here waiting patiently!
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Thank you very much, I am happy you are helping us. Thanks.
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What do you mean by shader issue?
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The pcsx2 dialogue says my card can't support blending, and then it segfaults. I'll post more details when I get access to the main PC later tonight, if I stay awake!
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Your driver doesn t support advance blending. I fixed a crash this morning but it will work of you disable blending in the gui