PCSX2 stopped working
#1
Specs
Intel Core i5-2500k CPU @ 3.30Ghz 3.60Ghz
RAM 8GB
Windows 7 Ultimate  64-bit
Nvidia 560TI Twin Frozr II





PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM    =  8109 MB
CPU name        =  Intel® Core™ i5-2500K CPU @ 3.30GHz
Vendor/Model    =  GenuineIntel (stepping 07)
CPU speed        =  3.291 ghz (4 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 1f9ae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound  GS: GSdx32-SSE2.dll [GSdx 20200506140834 (MSVC 19.25 SSE2/AVX) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

(GameDB) 9858 games on record (loaded in 134ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Overriding 'States_FreezeCurrentSlot': assigning Ctrl+s (instead of F1)
Overriding 'States_DefrostCurrentSlot': assigning F1 (instead of F3)
Overriding 'States_CycleSlotForward': assigning Num + (instead of F2)
Overriding 'States_CycleSlotBackward': assigning Num - (instead of Shift+F2)
Overriding 'Framelimiter_MasterToggle': assigning Alt+F4 (instead of F4)
Overriding 'Framelimiter_TurboToggle': assigning Space (instead of Tab)
Overriding 'Framelimiter_SlomoToggle': assigning Shift+Space (instead of Shift+Tab)
Overriding 'GSwindow_CycleAspectRatio': assigning Alt+F6 (instead of F6)
Overriding 'Sys_TakeSnapshot': assigning Alt+F8 (instead of F8)
Sys_TakeSnapshot: automatically mapping also Alt+Shift+F8 and Alt+Ctrl+Shift+F8
Overriding 'Sys_RenderswitchToggle': assigning Alt+F9 (instead of F9)
Overriding 'Sys_LoggingToggle': assigning Alt+F10 (instead of F10)
Overriding 'Sys_FreezeGS': assigning Alt+F11 (instead of F11)
Overriding 'Sys_RecordingToggle': assigning Alt+F12 (instead of F12)
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Salem\Desktop\_\FINAL_FANTASY_12.ISO
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1985600 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Salem\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Salem\Documents\PCSX2\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.20(05/09/2006)  Devel
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0905, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060905-125924,ROMconf,PS20220WD20060905.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2006-0905, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.63;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_209.63;1
1 00180000 002f4a58 ................................................
2 00474a80 000d31bb ..............
3 01780000 0002eff0 ....
4 01780000 00007140 ..
Loaded, cdrom0:¥SLUS_209.63;1
start address 0x180008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00180008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Salem\Documents\PCSX2\cheats\0779FBDB.pnach
Overall 0 Cheats loaded
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Get Reboot Request From EE
GSdx Lookup CRC:779FBDB
GSdx Lookup CRC:779FBDB
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
cdvd driver module version 0.1.1 ©SCEI
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 33, ret 2
IOP-Sound:
IOP-Sound:IopSoundDriver Start.
IOP-Sound:
IOP-Sound:IopFreeMemory  : Max      Continuous
IOP-Sound:                : 000DA600 000DA600
IOP-Sound:IopStackAddress : Init    Start
IOP-Sound:                : 001FECD0 001EBD18
IOP-Sound:
Loading savestate from slot 0...
filename: C:\Users\Salem\Documents\PCSX2\sstates\SLUS-20963 (0779FBDB).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Not found Cheats file: C:\Users\Salem\Documents\PCSX2\cheats\0779FBDB.pnach
Overall 0 Cheats loaded
EE: Unrecognized op f09f803f
EE: Unrecognized op d0fff09f
EE: Unrecognized op f03f9fff
EE: Unrecognized op f03fb13f
EE: Unrecognized COP0 op 41bf9bff
EE: Unrecognized MMI op 700fef08
(EE pc:001806B4) TLB Miss, addr=0x0 [store]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
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#2
Load from memcard, not savestate
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#3
Is there a workaround other than that?

More info:
It happens when I change Zones in FFXII, or when I change equipment. I don't want to lose my progress Sad
Reply
#4
You won't lose it. You will just load from memcard instead of savestate
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#5
Update:
Not to undermine your suggestion, but I found a solution. The reason I am posting is for people who use savestat instead gamesaves(memcard), which is my case, I only game-saved like 2 minutes into the game, where my savestat is like 7 hours (used speedhack) .
What gave me the hint is because it crashed when I changed my weapon, which means it had to do something with my stats

It's a weird solution that I have no technical 'programming' explanation to.
What I had to do is I had to cheat using 0779FBDB.pnach. I can go in more detailed of what I have done, but at least enable one stat change to the character (ie strength/speed) and it will fix itself.

I was able to run into town again and use the game-save and it was successful. I will use more game-saves from now on but still, in the past I was able to use savestat with no problem. That was like 5-6 years ago.

Edit: Scratch that idea, my game gets frozen later on. No fix. I will have restart using memcard
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#6
(06-24-2023, 07:43 PM)eXp Wrote: I will use more game-saves from now on but still, in the past I was able to use savestat with no problem. That was like 5-6 years ago.

which is a very bad idea.
If one day you play GT4, don't use them. you'll get surprised
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#7
I think you mean savestat is bad
Reply
#8
i said use them if you want, but at your own risk. always use memcard saves first.
some games will literally destroy your memcard saves with savestates (like gt4)
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#9
Sorry, I didn't know. Thanks.

Also, my game got frozen at some point, I will have to restart the game from scratch Wacko. My solution is wasted.
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