Posts: 8.030
Threads: 278
Joined: Feb 2009
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Some codes must be enabled if specific value on some specific address is set(for example the mini game is started).This is required because some addresses are used for something else too,not just the timer for that mini game and if the value is set to something that's not possible for the same address out of the mini game,problems like those can happen(including crashing,freezing of the emu).
In help for this problem comes the "If" code types but pcsx2 isn't very good at handling those code types.For example if the mini game is started(the address that is responsible for the mini game is set to a specific value(the game is started))then enable my cheat.