02-12-2017, 08:37 PM
(02-12-2017, 05:46 PM)Bositman Wrote: The health bar and orb counter are probably a 2D overlay of the game, thus not getting upscaled like the rest of the view, which makes them stand out
I was saying that the background beneath those elements it's also lower resolution (probably native) and when upscaled along, it overlaps the 2x/3x or whatever IR multiplier the game is ran at. Basically there's a band of lower resolution at the top while the lower part of the rendered window is sharp and clear at the higher chosen resolution. Just flip the 2 images back and forth and take a look at the top side (not the health bar / red orbs specifically, but the whole top part) and you'll notice the change in resolution just in that part.