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Question regarding development.
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NeX0s Offline
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Post: #1
Question regarding development.
Soo...I've got a question for the coders of the project.

This is >not< one of these "OGM WEN WILL B TEH NEXT RLEASZE"-questions.
When in the development do you decide that a release is worthy of being called an ...uhm...let's call it stable release...like 0.9.6 without any beta / svn / revision stuff?

What criteria is there?
(This post was last modified: 07-31-2009 03:37 AM by NeX0s.)
07-31-2009 03:35 AM
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rama Offline
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Post: #2
RE: Question regarding development.
Well, all currently WIP stuff must be done of course (we have a ton of that currently).
Then testing increases. We'll try to resolve known issues, etc.
After that is the right time, I guess Smile
07-31-2009 04:19 AM
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cottonvibes Offline
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Post: #3
RE: Question regarding development.
when things get less hectic, and we have significant progress from our last release, we do extensive testing, then do a new release.
we did discuss doing releases more frequently, but since we have all these WIP rewrites going on, it'd be best to wait till most are finished.

Our next release will also have the new wx gui and new logo/icon from the logo contest Smile

Check out my blog: Trashcan of Code
(This post was last modified: 07-31-2009 10:22 AM by cottonvibes.)
07-31-2009 10:21 AM
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NeX0s Offline
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Post: #4
RE: Question regarding development.
Thanks for your answers ^^.

Looking forward to the next releases Wink
07-31-2009 12:25 PM
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stefano Offline
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RE: Question regarding development.
can someone explain how to do cooding an emulator and other stuff about emulator......thanks in advance!
can someone learn me how to code an emulator and stuff like that........thanks in advance!
(This post was last modified: 08-02-2009 05:24 PM by stefano.)
08-02-2009 05:19 PM
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refraction Offline
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RE: Question regarding development.
(08-02-2009 05:19 PM)stefano Wrote:  can someone explain how to do cooding an emulator and other stuff about emulator......thanks in advance!
can someone learn me how to code an emulator and stuff like that........thanks in advance!

http://lmgtfy.com/?q=how+to+make+an+emulator

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08-03-2009 12:24 PM
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kabooz Offline
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RE: Question regarding development.
ROFLMAO!!! great one ref^^

Chicken is not Vegan?

NO VEGAN DIET NO VEGAN POWERS!!!!

http://www.flixxy.com/my-blackberry-is-not-working.htm
08-03-2009 12:50 PM
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Air Offline
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RE: Question regarding development.
(07-31-2009 03:35 AM)NeX0s Wrote:  When in the development do you decide that a release is worthy of being called an ...uhm...let's call it stable release...like 0.9.6 without any beta / svn / revision stuff?

What criteria is there?

Actually our criteria differs from probably most any other open source project you might be familiar with. We do public releases when things have changed significantly enough that bug reports and support questions for the current public release are getting annoyingly out-dated.

The new releases are obviously better than previous ones in all sorts of ways, but because it's an emulator and because so many things break and unbreak during the course of development, we haven't really been brave enough to "officially" call the releases "stable." More or less they're just landmark offerings that give us a definitive milestone for handling reports from users. That is, each release has a set of distinct behaviors that we can expect.

Jake Stine (Air) - Programmer - PCSX2 Dev Team
08-03-2009 01:01 PM
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NeX0s Offline
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RE: Question regarding development.
(08-03-2009 01:01 PM)Air Wrote:  We do public releases when things have changed significantly enough that bug reports and support questions for the current public release are getting annoyingly out-dated.

That's a great way to put it Smile
08-04-2009 02:21 PM
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hellbringer616 Offline
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RE: Question regarding development.
Are you planing on adding 64 bit and/or quad core support?

Intel Core i5-3570k @4.6ghz
Samsung 8GB DDR3 @2000mhz
GeForce GTX 680 4GB
Windows 7 x64
08-04-2009 06:07 PM
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