03-01-2023, 11:57 AM
Hello dear PCSX2-Team,
i have found a graphical issue in the said game that appears in every hardware renderer and affects the brake light. Whether unscaled or scaled, the result is always the same. I have also tried overall-default settings everywhere in hardware mode, but also without success. I do not know if such a small issue deserves a bug report, but i think it does.
Game: Knight Rider - The Game [PAL-E] (SLES_510.11 / CRC = 989192FE) and maybe the other regions, too
First affected PCSX2-Version: Any PCSX2-Version
Last working PCSX2-Version: None yet
Left image: Software mode
Right image: Hardware mode (Vulkan comes closest to the software mode because of the blending accuracy at „High” and above)
Multi Frame GS-Dump: https://www.file-upload.net/download-151...5.zip.html
I had trouble creating a GS dump on this game. The single frame GS dumps seem to be mostly graphically corrupt, so i created a short multi frame GS dump which is also kind of buggy, but not that much.
i have found a graphical issue in the said game that appears in every hardware renderer and affects the brake light. Whether unscaled or scaled, the result is always the same. I have also tried overall-default settings everywhere in hardware mode, but also without success. I do not know if such a small issue deserves a bug report, but i think it does.
Game: Knight Rider - The Game [PAL-E] (SLES_510.11 / CRC = 989192FE) and maybe the other regions, too
First affected PCSX2-Version: Any PCSX2-Version
Last working PCSX2-Version: None yet
Left image: Software mode
Right image: Hardware mode (Vulkan comes closest to the software mode because of the blending accuracy at „High” and above)
Multi Frame GS-Dump: https://www.file-upload.net/download-151...5.zip.html
I had trouble creating a GS dump on this game. The single frame GS dumps seem to be mostly graphically corrupt, so i created a short multi frame GS dump which is also kind of buggy, but not that much.