Posts: 875
Threads: 4
Joined: Jan 2009
Reputation:
16
Location: 2 miles southeast of nowhere
Try what Shadow Lady suggested. Judging from the screenshot you have the same problem as me, using Gsdx 0.1.7 the game runs at full speed, using anything newer the game runs at below 25 fps.
Specs:
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit
Posts: 407
Threads: 1
Joined: Aug 2009
Reputation:
0
02-25-2010, 05:45 PM
(This post was last modified: 02-25-2010, 05:46 PM by CKL.)
Actually, for some reason, Star Ocean 3 director's cut NTSC-J runs extreamly slow namely 17-24fps with gdsx 100% all time, but when I tried NTSC-U/C, the game ran full speed, so is it because the crc of the Japanese version is not in the gsdx plugin or wherever in the emulator?
spec:
amd athlon245 @3.6ghz
9600gt
pcsx2:
r1888 with latest plugin
everything on default
AMD Athlon II 245 @ 3.55ghz, 9600GT @730mhz 1115mhz, vista sp2 32bit
Posts: 15.298
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
Ah indeed that must be it. Post the CRC here so we can include it in the next rev of changes
Posts: 407
Threads: 1
Joined: Aug 2009
Reputation:
0
Star Ocean Till the End of Time director's cut NTSC-J
CRC = 8192A241
same thing happens in Radiata Stories though I don't have the game anymore, so I can't give the crc.
AMD Athlon II 245 @ 3.55ghz, 9600GT @730mhz 1115mhz, vista sp2 32bit