Hey there,
I just got a new, pretty powerful PC and I thought what better way to test its performance than running a last-gen emulator on it?
I've started to play Tales of the Abyss using Pcsx2 0.96 (the latest "stable" build, haven't tried any betas yet) and I'm about 20 minutes in. Using the default settings and plugins everything was playing pretty decently, except for one thing I've noticed that is just really annoying me.
Anytime I'm in an outside area the FPS drops to about 45. Alright, this is understandable. Along with the video, the audio slows down too. Again, this makes sense, and I normally wouldn't care, except for that if this occurs in a scene with voice acting, the voices will slow down too. It's just a little bit slower, but it is still noticeable and annoying as all HELL, enough to make me want to skip the scenes.
I really would like to enjoy the game with the voice acting in the scenes too, so I've been trying to optimize it however I can. Unfortunately I don't know what many of the over 9000 checkboxes do so for the most part I just toggle some settings, hit execute and test a scene, and repeat ad infinitum.
I don't care very much what the game looks like; if I could get the audio right, a little slowdown/choppiness in rendering is perfectly acceptable to me. Though I'd like to get it to run at 1024 width if possible since I run the game maximized, and when the resolution is native it just looks godawful when maximized.
I've tried frameskip at the default settings and it doesn't seem to make much of a difference in the audio. (Though it does make the game nearly unplayable due to how much back and forth skipping it does)
Here are my system specs:
Intel Core 2 Quad Q9550, clocked @ 2.83 (stock)
4 gigs of RAM
Crossfire 2xATI Radeon HD 4850
Integrated Audio (don't know if having a sound card would make a difference, I don't think it's a problem with the actual sound processing)
Vistax64
So ultimately my question is: Does anyone have any advice on how I can keep the audio running at the same speed even when the video slows down somewhat?
EDIT: I just tried the beta (using default settings) and it's the same. I also watched part of a YouTube walkthrough to make sure I wasn't just crazy and it's definitely slower in the emulator.
I just got a new, pretty powerful PC and I thought what better way to test its performance than running a last-gen emulator on it?
I've started to play Tales of the Abyss using Pcsx2 0.96 (the latest "stable" build, haven't tried any betas yet) and I'm about 20 minutes in. Using the default settings and plugins everything was playing pretty decently, except for one thing I've noticed that is just really annoying me.
Anytime I'm in an outside area the FPS drops to about 45. Alright, this is understandable. Along with the video, the audio slows down too. Again, this makes sense, and I normally wouldn't care, except for that if this occurs in a scene with voice acting, the voices will slow down too. It's just a little bit slower, but it is still noticeable and annoying as all HELL, enough to make me want to skip the scenes.
I really would like to enjoy the game with the voice acting in the scenes too, so I've been trying to optimize it however I can. Unfortunately I don't know what many of the over 9000 checkboxes do so for the most part I just toggle some settings, hit execute and test a scene, and repeat ad infinitum.
I don't care very much what the game looks like; if I could get the audio right, a little slowdown/choppiness in rendering is perfectly acceptable to me. Though I'd like to get it to run at 1024 width if possible since I run the game maximized, and when the resolution is native it just looks godawful when maximized.
I've tried frameskip at the default settings and it doesn't seem to make much of a difference in the audio. (Though it does make the game nearly unplayable due to how much back and forth skipping it does)
Here are my system specs:
Intel Core 2 Quad Q9550, clocked @ 2.83 (stock)
4 gigs of RAM
Crossfire 2xATI Radeon HD 4850
Integrated Audio (don't know if having a sound card would make a difference, I don't think it's a problem with the actual sound processing)
Vistax64
So ultimately my question is: Does anyone have any advice on how I can keep the audio running at the same speed even when the video slows down somewhat?
EDIT: I just tried the beta (using default settings) and it's the same. I also watched part of a YouTube walkthrough to make sure I wasn't just crazy and it's definitely slower in the emulator.