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/ ZZ Ogl causes segmentation faults on Linux (Solved)



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ZZ Ogl causes segmentation faults on Linux (Solved)
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Somalion Offline
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ZZ Ogl causes segmentation faults on Linux (Solved)
As the subject describes, ZZ Ogl plugin (my version of it is 0.17.141) causes segmentation faults when I try to run a game with pcsx2. I'm using Kubuntu 9.04 and my pcsx2 version is 0.9.6. Using the plugin that came with pcsx2 in the first place (ZeroGS Playground OpenGL 0.96.7) can run the game but causes a reversed image of it. Any help would be appreciated. Thanks in advance! =)
(This post was last modified: 10-18-2009 06:34 PM by Somalion.)
10-18-2009 03:29 AM
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Zeydlitz Offline
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RE: ZZ Ogl causes segmentation faults on Linux
First, try 0.19.185, second, you don't tell, what's game it is.
10-18-2009 07:24 AM
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Somalion Offline
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RE: ZZ Ogl causes segmentation faults on Linux
Do I need to build that version from the SVN? The game is Tales of the Abyss.
EDIT: seems like I have a problem with the build process of ZZ Ogl as well. When I run the build.sh the terminal complains about missing seperator. The terminal output is this:
Building ZZOpenGL
----------------------
Makefile:9: *** puuttuva erotin. Seis.
The last line is Finnish and it means Makefile:9: *** missing seperator. Stop.
(This post was last modified: 10-18-2009 01:52 PM by Somalion.)
10-18-2009 01:06 PM
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Zeydlitz Offline
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RE: ZZ Ogl causes segmentation faults on Linux
Just grab this file: http://forums.pcsx2.net/thread-4108-post...l#pid78858 .

p.S. You need to run 'sh build.sh all'
(This post was last modified: 10-18-2009 03:14 PM by Zeydlitz.)
10-18-2009 03:13 PM
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Somalion Offline
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RE: ZZ Ogl causes segmentation faults on Linux
Ok, now it works. Thanks a lot for your help! =)
10-18-2009 06:33 PM
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