04-22-2010, 07:33 AM
(This post was last modified: 04-22-2010, 07:37 AM by mentaluproar.)
I'm asking because the only way I have found to get Megaman X Command mission to work properly is in the windows build (bootcamp, yuk!) with the following settings:
config->advanced
set both clamps to zero
config->configure
GSDX 0.1.14 (SSSE3) - enable logarithmic Z
When I try to use the ZeroGS plugin, the graphics are REALLY messed up! It doesn't seem to align tiles properly (example, the title screen.) In both versions, it's as if it's reading the texture pallet incorrectly (not recognizing boundaries between the textures/not knowing where one texture stops and another begins) if that makes any sense.
Let me know if you need screenshots.
config->advanced
set both clamps to zero
config->configure
GSDX 0.1.14 (SSSE3) - enable logarithmic Z
When I try to use the ZeroGS plugin, the graphics are REALLY messed up! It doesn't seem to align tiles properly (example, the title screen.) In both versions, it's as if it's reading the texture pallet incorrectly (not recognizing boundaries between the textures/not knowing where one texture stops and another begins) if that makes any sense.
Let me know if you need screenshots.