I'm thinking maybe the new Ati 7xxx or the Nvidia 6xx series would do that quiet easily BUT seriously the prices on those things could get you a mid-range desktop, I mean come on ppl who would spend that much on a GPU???
Intel E5700 @3.0Ghz,
Xfx Radeon 5670 1Gb,
4Gb DDR3 Ram,
Microsoft Windows7 Ultimate x86
05-05-2012, 09:49 PM
(This post was last modified: 05-05-2012, 09:51 PM by synce.)
I can play some games at 6x but there's barely a difference between that and my usual 3x, especially with FXAA enabled. The main benefit of 6x is for huge monitors that support higher than 1080p. What sucks though is some games look kinda blurry even at 6x (Fatal Frame, Bouncer), I'm not sure if they need 10x or if it's just the graphics engine ;p
It's not visible. I can't discern any difference between x4,x5 or x6. Maybe if you outputted in a 50'' projector screen...
Since up scaling does not increase the original resolution, it becomes beautifully blurred at some point...
Do you know that bell curve (or Gauss curve), it's related with optimization. The optimum is at it's top. In this particular case, the cost continue increasing after that point while quality can't be increased at all due to physical limitation, even as a simulacrum of the anti aliasing effect.
Imagination is where we are truly real
I can see a little difference between 4x, 5x and 6x scaling.
It's really subtle, though.
if you look across the ground of a 3D field while you move,
you can see the sort of distortion (or "pixelation") at a certain distance.
The distance before this starts does increase a bit.
It is nothing worth going out of your way for, though.