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final fantasy 12 problem
#1
ok because the bug report doesnt get any love il post it here *copy and paste*

so i was busy replaying ff 12 until my emu crashed on the finisher of matheus. i wanted to record with fraps while the move is playing but the emu crashed. then i tried it without fraps and it still crashed so i think it could be a bug or some sort.

pcsx2 9.7 beta (latest version)

intel core i5
4gb ddr3
gtx 460
windows 7 64 bit ultimate.


if it is not a bug then how can i fix this?

no speed hacks or anything fancy has been used.

for anyone with an answer, thanks in advance Smile
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#2
Try with a (Software) renderer in GSdx, try with "native" or lower internal resolution.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#3
nope doesnt work it still crashes.
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#4
are you running the game from ISO or dvd? which CDVD plugin are you using?
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#5
made an attachment with my settings


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#6
(01-27-2011, 07:29 PM)warWeeny Wrote: nope doesnt work it still crashes.

Post the content of your emulog.txt file after the crash.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#7
Plugins initialized successfully.

Allocating memory for the PS2 virtual machine...
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
detected blocksize = 2048
isoOpen(DVD): C:\joeri\emulators\ps2 games\Final Fantasy XII CE.ISO ok.
The iso has 1985600 blocks (size 2048).
The iso offset is 0, and the block offset is 24.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1985600 sectors)
(IsoFS) Block 0x10: Primary partition info.
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\joeri\emulators\PCSX2 0.9.7\memcards\Mcd001.ps2
McdSlot 1: C:\joeri\emulators\PCSX2 0.9.7\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Version 2.0
Load Bios Warning: rom1 module not found, skipping... (this is not an error)
Load Bios Warning: rom2 module not found, skipping... (this is not an error)
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 30.00 Hz
(UpdateVSyncRate) FPS Limit Changed : 60.00 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(IsoFS) Block 0x10: Primary partition info.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(IsoFS) Block 0x10: Primary partition info.
Initializing Elf: 5036272 bytes
ELF (cdrom0:\SLUS_209.63;1) CRC=0x0779FBDB, EntryPoint=0x00180008
(IsoFS) Block 0x10: Primary partition info.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 30.00 Hz
(UpdateVSyncRate) FPS Limit Changed : 60.00 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 30.00 Hz
(UpdateVSyncRate) FPS Limit Changed : 60.00 fps
(FrameLimiter) DISABLED.
(FrameLimiter) ENABLED.
EE/iR5900-32 Recompiler Reset
Impossible blend for D3D: (Cs - Cd) * As + Cs


these were the last things i could copy before the crash. it always happens at the same spot maybe that helps?
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#8
It's your graphic card that's causing the problem. Try using native resolution it should improve the performance otherwise get a better graphic card Tongue
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#9
A longshot but what does CE mean in Final Fantasy XII CE? (your iso file). It it some kind of special version of the game? Maybe that's where the crash is coming from
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#10
@ shoopdawoop, no way it is my videocard i get 150 fps without limiter so it cant be that >.>

@ bositman it is the Collectors Edition, dont know if it is anything different to the normal version. i got a dvd with the game with specials/interviews etc on it. hence the special edition.
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