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Can someone shed some light as to what this exactly is?
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  • Reduces PCSX2 startup memory use significantly -- from ~150-200megs to ~30-40megs.
  • Reduces overall PCSX2 memory usage by some small amount (not very significant).**
  • Eliminates need to reset recompilers when increasing recompiled cache sizes (speedup for some select games).
  • Will have PS2 memory mapped to specific addresses***, which is very useful when using 3rdparty cheat programs.
** Actual memory savings depend on game mostly -- some simpler games, like GUST/Nippon Ichi games, will use a lot less memory with the new system. Other games like some Tri-Ace games may actually use more memory, but should run a bit faster/smoother.

*** Memory being mapped to a specific address may not always be successful, depending on the version operating system you're running, and various drivers/services you might have installed.
Jake Stine (Air) - Programmer - PCSX2 Dev Team
Why not just have where the base memory is in the main window status bar or logged in the console at the start of the game?

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