11-16-2012, 08:20 PM
Hi,
I am not sure if anyone experience the same thing...
I discovered that Soul Calibur III gets its performance badly hurt on my system when running it using recent revision ? (in my case I used rev 5457).
Rev 5457:
Recommended speed hack, MTVU, VU x1, 8 bit, wildarmsoffset, async mix, DX11 HW, fxaa, custom res: 1200x1200
Performance is badly hit, fps decreases by 10-15 on menu screen, choppy performance during gameplay
Rev 5350 (1.0.0):
Exactly the same setting as 5457, good-excellent performance (sometimes fps drops but somehow the emulation hack makes it difficult to tell the difference because the movement of the characters somehow are being smoothed out)
I am not sure if anyone experience the same thing...
I discovered that Soul Calibur III gets its performance badly hurt on my system when running it using recent revision ? (in my case I used rev 5457).
Rev 5457:
Recommended speed hack, MTVU, VU x1, 8 bit, wildarmsoffset, async mix, DX11 HW, fxaa, custom res: 1200x1200
Performance is badly hit, fps decreases by 10-15 on menu screen, choppy performance during gameplay
Rev 5350 (1.0.0):
Exactly the same setting as 5457, good-excellent performance (sometimes fps drops but somehow the emulation hack makes it difficult to tell the difference because the movement of the characters somehow are being smoothed out)
cpu: i5-2410m | gpu: Nvidia GT 555m 2GB | mem: 4 GB