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Full Version: Crash Tag Team Racing [SLUS 21191] (U)
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status=5;
version=1.3.0;
console=PS2;
crc=AA525269;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 24 02 2013 1.1.0 r5576 - Windows
GSdx 5570 SSE41 [23 02 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [24 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

VU1 must be in SuperVU or game will hang at menus. Gets ingame and crashes shortly afterward.

Status
Ingame
I get no problems in menus with mVU but ingame it crashes because of running out of memory for the VU rec.
Also menus are *slow*.
At least the sound is working better now.
1)Game Title:ESPN NFL 2K5
2)ELF nameWackoLUS 20919
3)Game CRC-42F9D5AF
Compatibility report:Work fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:Fine now.OK

Bugs:Its possible minimuns slowdowns in the memory card screen reader.
Shadow below main character(square formact,not afecct the gameplay fun and not disturb the vision)

Status

Playable
How does it work without speedhacks?
Read again the postage,only used standard spedhackers,(not the addictionals)
That's why I said that, I wanted to know how the game works WITHOUT speedhacks, I see that with speedhacks it works well.
DESTRUIDOR is saying that it works with the default settings. Standard speedhacks means:

INTC Spin Detection is enabled
Wait Loop Detection is enabled
mVU flag hack is enabled

All others are disabled.
Oh, sorry then.
PC Specs:

CPU: Intel Core i7 3930K
GPU: AMD Radeon HD 7850 1 GHz 2GB

Build Description: PCSX2 23 03 2014 1.3.0 r5927 - Windows
GSdx 5932 AVX
LilyPad 0.11.0
SPU2-X 2.0.0
cdvdGigaherz 0.8.0
USBnull Driver 0.7.0
FWnull Driver 0.7.0
DEV9null Driver 0.5.0
Europe v02.00(14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Amount of testing done: medium

Bugs:

Will crash every 5 minutes, regardless of whether speedhacks are used or not. Memory usage goes up at 20MB per second, reaching roughly 1.5GB, before GSDx prints "out-of-memory, texturing temporarily disabled" to the log a few dozen times, then PCSX2 crashes a few seconds later. If in a minigame, memory usage does not increase as drastically. Problem occurs in DirectX and OpenGL, in both software and hardware rendering mode.

Status
Ingame
Pages: 1 2