02-05-2009, 12:34 PM
Hello:
First of all, thanks for this great emulator. I've waited for always for a emulator to play some of my favourite games in the PC. In particular I'm a fan for the Super Robot Wars games.
But I've got a question to see if I can do anything to help the game run better.
I have tried the following games:
SRW OGS
SRW Alpha 2
SRW Alpha 3
SRW Z
They all work unbeliebably well with the playground version of the emulator. I have to use the fps limit in all of them or they go too fast. However they all (with the exception of OGS that works I dare say perfectly) have the same problem. The game slows down from 60 to the 20 to 30 fps range in the maps. Which is where you spend most of your time. The thing is that 20 to 30 fps are independently of almost every choice I've made. It works just as well with 640*480 as with the 1680*1050 resolution and independently of all my speed hacks. It seems to even work the same even if I activate frame skipping. Is this possible? Could it be that I'm changing the FPS skipping options correctly? I use The G(I don't remember the full name) SS3 version of the graphics plugin which is wonderful. I want to ask if this is possible, if it is an emulator problem or what?
And I'm asking because if it weren't for the fact that OGS works so perfectly even on the map (I need as I said to limit it's speed) I would not be wondering this and would hack it up to its just how it works for now or my computer isn't good enough.
And one last question. This plugin has an option that's named internal D3D resolution which is by Default 1024*1024. What is this?
My system:
Intel Core 2 Quad 2.2 Ghz
2 Gb Ram
MSI GeForce 9600GT 1 Gb Ram
Windows XP SP2.
Thanks for any help.
First of all, thanks for this great emulator. I've waited for always for a emulator to play some of my favourite games in the PC. In particular I'm a fan for the Super Robot Wars games.
But I've got a question to see if I can do anything to help the game run better.
I have tried the following games:
SRW OGS
SRW Alpha 2
SRW Alpha 3
SRW Z
They all work unbeliebably well with the playground version of the emulator. I have to use the fps limit in all of them or they go too fast. However they all (with the exception of OGS that works I dare say perfectly) have the same problem. The game slows down from 60 to the 20 to 30 fps range in the maps. Which is where you spend most of your time. The thing is that 20 to 30 fps are independently of almost every choice I've made. It works just as well with 640*480 as with the 1680*1050 resolution and independently of all my speed hacks. It seems to even work the same even if I activate frame skipping. Is this possible? Could it be that I'm changing the FPS skipping options correctly? I use The G(I don't remember the full name) SS3 version of the graphics plugin which is wonderful. I want to ask if this is possible, if it is an emulator problem or what?
And I'm asking because if it weren't for the fact that OGS works so perfectly even on the map (I need as I said to limit it's speed) I would not be wondering this and would hack it up to its just how it works for now or my computer isn't good enough.
And one last question. This plugin has an option that's named internal D3D resolution which is by Default 1024*1024. What is this?
My system:
Intel Core 2 Quad 2.2 Ghz
2 Gb Ram
MSI GeForce 9600GT 1 Gb Ram
Windows XP SP2.
Thanks for any help.