10-10-2013, 06:53 PM
I know that the games have issues with PCSX2 but is anybody able to explain what causes them?
I mean I see here and there people advising to use Software Rendering for the graphical issues but the game is actualy broken even on Software rendering like people get stuck at objects or they go off map under the ground which makes the game unplayable/unbeatable. Also the game suffers from random crashes, out of the blue PCSX2 will just stop working.
Also noticing software rendering I see that the game renders on 16 or 12bit dithered mode which I have a feeling has something to do with the visual bugs we get and swapping back to hardware seems like if fails to render a post processing warming filter which results into those black stuff. (I guess you could disable it with a cheat and avoid skipdraw hacks)
Anyone to elaborate?
I mean I see here and there people advising to use Software Rendering for the graphical issues but the game is actualy broken even on Software rendering like people get stuck at objects or they go off map under the ground which makes the game unplayable/unbeatable. Also the game suffers from random crashes, out of the blue PCSX2 will just stop working.
Also noticing software rendering I see that the game renders on 16 or 12bit dithered mode which I have a feeling has something to do with the visual bugs we get and swapping back to hardware seems like if fails to render a post processing warming filter which results into those black stuff. (I guess you could disable it with a cheat and avoid skipdraw hacks)
Anyone to elaborate?