Now this issue has been existent for quite a while at least, since 0.9.9, in all GSdx plugins. It only occurs when the camera zooms in close to the ground or near a character, and as the camera pans around the screen, no to mention it messes up spell animations like burnflame, gad zap, and tremor. I don't know if these are excruciatingly difficult to pinpoint, of if the game is even worth looking into, esp since 1.2.1 was just released, don't get me wrong, the game runs fantastically and even has the cool framebuffer effects when entering a battle.
Yep, tried that as well as different API versions (D39, 10, 11), no changes at all, it's weird as it only happens when the camera is withing a certain distance from the ground, but as it zooms out, it goes away.
Crap...might as well have this thread closed then... Do you at least know what makes those vertical lines appear when this game (among others) during FMV's/spell animations?