08-09-2015, 02:13 PM
(This post was last modified: 08-09-2015, 02:16 PM by action9000.)
Howdy!
First things first, my GREATEST thanks to the devs for this fantastic emulator! Holy crap, this is amazing!
Anywho, I just wanted to pop in with a quick question:
Is anyone able to get a reliable 60 FPS in GT4 or Burnout 3 (or any other intensive game) with at least 4x native and anisotropic filtering on (ideally at least 4x)? Is such a thing possible to achieve on today's hardware?
I installed PCSX2 1.2.1 on my workstation computer with the following specs:
Windows 7 Pro
i7 3930k 6 core (12 hyperthreaded, overclocked to 4.2 GHz)
48 GB RAM
AMD Radeon R9 270
SSDs for all software and OS.
I'm able to get fantastic performance up to about 2x native but as soon as I step it up to 3x or 4x native I just can't maintain a solid 60 FPS. As a result, the sound quality goes to hell and it's just all-around not such a nice experience.
I remember playing Burnout 3 on the PS2 console and always having trouble seeing what was ahead on Burning Laps because of the poor resolution of the original game. I'd LOVE to rock that game in 1080p so the idea of getting 4x or even 6x native running full speed is wicked to think about! I can get it up to about 2x native but that's about it.
I've played with the speedhacks a bit.
I have EE Cyclerate at 2
I have VU Cycle Stealing at 2
Everything else is turned on except fast CDVD.
With those speedhack settings, it's *ALMOST* stable at 3x and 4x native but there are still a few stutters here and there. With EE and VU both off, I can only get it stable-ish at 2x. Really gotta run the speedhacks!
I can see that one really needs some serious 2-core performance so my 6-core isn't doing me much good in this context. I'm curious though, if a big monster modern CPU/GPU combo could get those intensive games stable at 4x or even 6x.
Say, an i7 5960x with a GeForce 980 Ti? Would that do it? Is it possible on modern hardware, ideally without speedhacks (because they just don't work in every game).
Would a GPU upgrade help me achieve that? Is my CPU enough to handle it or would I need a new CPU as well? This CPU is a monster at multithreaded stuff but its single-threaded is probably getting outshadowed by modern 5xxx CPUs at this point. Would I gain anything from a GPU upgrade?
First things first, my GREATEST thanks to the devs for this fantastic emulator! Holy crap, this is amazing!
Anywho, I just wanted to pop in with a quick question:
Is anyone able to get a reliable 60 FPS in GT4 or Burnout 3 (or any other intensive game) with at least 4x native and anisotropic filtering on (ideally at least 4x)? Is such a thing possible to achieve on today's hardware?
I installed PCSX2 1.2.1 on my workstation computer with the following specs:
Windows 7 Pro
i7 3930k 6 core (12 hyperthreaded, overclocked to 4.2 GHz)
48 GB RAM
AMD Radeon R9 270
SSDs for all software and OS.
I'm able to get fantastic performance up to about 2x native but as soon as I step it up to 3x or 4x native I just can't maintain a solid 60 FPS. As a result, the sound quality goes to hell and it's just all-around not such a nice experience.
I remember playing Burnout 3 on the PS2 console and always having trouble seeing what was ahead on Burning Laps because of the poor resolution of the original game. I'd LOVE to rock that game in 1080p so the idea of getting 4x or even 6x native running full speed is wicked to think about! I can get it up to about 2x native but that's about it.
I've played with the speedhacks a bit.
I have EE Cyclerate at 2
I have VU Cycle Stealing at 2
Everything else is turned on except fast CDVD.
With those speedhack settings, it's *ALMOST* stable at 3x and 4x native but there are still a few stutters here and there. With EE and VU both off, I can only get it stable-ish at 2x. Really gotta run the speedhacks!
I can see that one really needs some serious 2-core performance so my 6-core isn't doing me much good in this context. I'm curious though, if a big monster modern CPU/GPU combo could get those intensive games stable at 4x or even 6x.
Say, an i7 5960x with a GeForce 980 Ti? Would that do it? Is it possible on modern hardware, ideally without speedhacks (because they just don't work in every game).
Would a GPU upgrade help me achieve that? Is my CPU enough to handle it or would I need a new CPU as well? This CPU is a monster at multithreaded stuff but its single-threaded is probably getting outshadowed by modern 5xxx CPUs at this point. Would I gain anything from a GPU upgrade?