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60 fps codes
F1 2001 (EA sports) SLUS-20264 (NTSC-U)  CRC= 0x2870c248
60fps code - Tested for only about 10 minutes but seems to work fine.
Settings= Overclocking the EE Cyclerate may be necessary.


Attached Files
.pnach   2870c248.pnach (Size: 112 bytes / Downloads: 21)
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I decided to port the 60 FPS code for Rayman 2: Revolution to all the other regional versions, these .pnach files should work on the NTSC-U, NTSC-K, NTSC-J, and PAL versions. For PAL, it will be locked to 50 FPS but it might be possible to increase the FPS by editing the pcsx2_vm.ini file, though I haven't tested it myself.


Attached Files
.pnach   55EDA5A0.pnach (Size: 127 bytes / Downloads: 20)
.pnach   BD9E8B57.pnach (Size: 103 bytes / Downloads: 23)
.pnach   D2F77DF2.pnach (Size: 167 bytes / Downloads: 25)
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Looking for 60fps patch for RC Revenge Pro NTSC-U.
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SpongeBob's Atlantis SquarePantis
SLUS_216.44 CRC = 0x1FF9C051

I basically copied asasega's Creature from the Krusty Krab 60 FPS patch and it worked with Atlantis SquarePantis by just changing the CRC.


Attached Files
.pnach   1FF9C051.pnach (Size: 129 bytes / Downloads: 1)
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Requesting a 30fps code for Phase Paradox (SCPS-15005). The game natively runs on 60fps.
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(03-09-2019, 12:30 PM)asasega Wrote: The Sims 2: Castaway SLUS-21664 CRC = 0x6DF2F39E
60 fps
20428B88 28820001
So I need some help, I used omni converter to convert my cheat codes that I got from neoseeker for sims 2 castaway using for pcsx2 . I made sure that my settings were right when I did it ( Action replay Max ) codes were selected in omni. Then I put them in a pnach file and edited it. The attached file is what I typed in. I couldn't find patch codes already online for the sims 2 castaway. But I believe I followed the correct steps, including that enable cheats are selected but it still doesn't work. Can someone help me out??


Attached Files
.txt   Sims Castaway pnach codes edit.txt (Size: 1,2 KB / Downloads: 4)
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I feel like XGRA is running at 30fps - am I wrong?

If so, could we get a 60fps code and see if this version could match the Gamecube version, which does run at 60?
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