01-24-2023, 12:19 PM (This post was last modified: 01-24-2023, 12:24 PM by Khi.)
@ quellen:
Try to set EE Cyclerate to 130% - 180% in the emulator for true 60 FPS, then it should work. But the true 60 FPS can crash the intro and makes certain movements look strange.
//DEBUG MENU (Press Select - Set "Debug Menu --) Single Framestep" for 60fps)
patch=1,EE,20101F94,word,0C06C966
patch=1,EE,201AF850,word,0806BD28
// Maximum Graphics Booster
// (No Blur-Effect and maxed out Game Sharpness)
patch=1,EE,001322f0,word,03e00008
patch=1,EE,001322f4,word,00000000
patch=1,EE,001fca60,word,03e00008
patch=1,EE,001fca64,word,00000000
patch=1,EE,001137f8,word,03e00008
patch=1,EE,001137fc,word,00000000
patch=1,EE,001136b0,word,03e00008
patch=1,EE,001136b4,word,00000000
// Disable Post-Effect like the bright reddish Sky
patch=1,EE,0028F808,word,00000000
// No black Borders
patch=1,EE,001133F8,word,44800800
patch=1,EE,00113410,word,44800800
patch=1,EE,00113420,word,44800800
patch=1,EE,00113534,word,44800000
// Characters RGB Values decently enhanced,
// disable extra Light on Boy and Objects
// and disable Boy-Dimming in dark Areas
patch=1,EE,001170b4,word,24020000
patch=1,EE,00117000,word,24130000
patch=1,EE,00117010,word,24130000
patch=1,EE,001175f4,word,44806000
patch=1,EE,0028F780,word,3F900000
patch=1,EE,0028F784,word,3F900000
patch=1,EE,0028F788,word,3F900000
patch=1,EE,0028F78C,word,3F800000
// World and Character main RGB fixed Values
patch=1,EE,0028F7F0,word,00000080
patch=1,EE,0028F7F4,word,00000080
patch=1,EE,0028F7F8,word,00000080
patch=1,EE,0028F7FC,word,00000000
Credits to Agrippa, Maori-Jigglypuff and nemesis2000 for these codes.
//DEBUG MENU (Press Select - Set "Debug Menu --) Single Framestep" for 60fps)
patch=1,EE,20101F94,word,0C06C966
patch=1,EE,201AF850,word,0806BD28
// Maximum Graphics Booster
// (No Blur-Effect and maxed out Game Sharpness)
patch=1,EE,001322f0,word,03e00008
patch=1,EE,001322f4,word,00000000
patch=1,EE,001fca60,word,03e00008
patch=1,EE,001fca64,word,00000000
patch=1,EE,001137f8,word,03e00008
patch=1,EE,001137fc,word,00000000
patch=1,EE,001136b0,word,03e00008
patch=1,EE,001136b4,word,00000000
// Disable Post-Effect like the bright reddish Sky
patch=1,EE,0028F808,word,00000000
// No black Borders
patch=1,EE,001133F8,word,44800800
patch=1,EE,00113410,word,44800800
patch=1,EE,00113420,word,44800800
patch=1,EE,00113534,word,44800000
// Characters RGB Values decently enhanced,
// disable extra Light on Boy and Objects
// and disable Boy-Dimming in dark Areas
patch=1,EE,001170b4,word,24020000
patch=1,EE,00117000,word,24130000
patch=1,EE,00117010,word,24130000
patch=1,EE,001175f4,word,44806000
patch=1,EE,0028F780,word,3F900000
patch=1,EE,0028F784,word,3F900000
patch=1,EE,0028F788,word,3F900000
patch=1,EE,0028F78C,word,3F800000
// World and Character main RGB fixed Values
patch=1,EE,0028F7F0,word,00000080
patch=1,EE,0028F7F4,word,00000080
patch=1,EE,0028F7F8,word,00000080
patch=1,EE,0028F7FC,word,00000000
Credits to Agrippa, Maori-Jigglypuff and nemesis2000 for these codes. :
This is good! graphics is also improved, it's sharper and there is no fog. thank you!
---
Setting EE Cyclerate to 130% - 180% without cheat is still 30fps
01-24-2023, 09:41 PM (This post was last modified: 01-24-2023, 09:42 PM by Khi.)
(01-24-2023, 06:31 PM)quellen Wrote: This is good! graphics is also improved, it's sharper and there is no fog. thank you!
---
Setting EE Cyclerate to 130% - 180% without cheat is still 30fps
I have found the mishap. Somehow i possessed a certain cheat code twice, which was already preserved in the 60 FPS Code. Please delete the wrong codes and replace them with the correct ones:
The „OPH Flag Hack” in „Game Fixes” is also disabled? Actually, these cheats should give you the FPS you want if you do not have any other cheats enabled. Please try it again and good luck!
xx=88 is mathematically the correct value for normal speed, but in reality, it's too fast. any value Below 88 will reduce the speed, I set it to 44 just because it felt right to me you might want to change it
The character cannot climb the stairs in tartarus with this code, is there anyway to fix this problem?
01-26-2023, 06:17 PM (This post was last modified: 01-26-2023, 08:03 PM by Dave-8.)
(06-15-2022, 05:16 PM)felixthecat1970 Wrote: someday is now, checking some things and make to work, cutscenes fallback correct 30fps (60 fps code cutscenes call-routine exist but need more function debug) this code need more work because i not manage pass code clean to function missing some functions registers calls, keep in mind !! NOT USE" menu > "options" (wiill lead to game crash) change options start menu before start game, consider a "beta stage" test., tell me if work ok, (apart crash selecting options in gameplay menu) but it think code should work.
The X-Files: Resist or Serve (USA) SLUS_201.79;1) Game CRC = 0xE79C7749 !!test!!
+60fps code + cutscenes (30fps)
-!!! game crash when options menu in gameplay is accesed, define options before start game !!! *code missing some corrections
Just tried the game with these codes and found a bug. When I trying to open any door, it doesn’t opens fully. It means that I can’t pass thru the door. Can you fix it?
01-29-2023, 07:14 PM (This post was last modified: 02-03-2023, 05:54 AM by felixthecat1970.)
Updated - fixes from old post -beta2 The X-Files: Resist or Serve (USA) SLUS_201.79;1) Game CRC = 0xE79C7749
+60fps call registers unlock fps
+cutscenes (30fps) (can be unlocked to 60fps but missing critical registers - crash)
+fixes bugs - options menu works ok - adjust 3d engine logic
+less blurry
seems my old code has bugs opening doors, using some things i learn with dragon ball and apply seems to work fine, still the movement looks weird using flashlight but 30fps happens too (is less notable) i leave notes in .pnach for people wants to debug registers and functions.
updated, disabled "//testing need debug - disable if crash or bugs" codeblocks seems give bugs with molder head up and partilal object movent, still in test... spect bugs...