Hi Guys Was wanting to ask you guys a question.You know how some games that are 60 FPS in 1 player are only 30 FPS in split screen.Was wondering if its possible at all to patch these games to 120 FPS,and would it then make the 2 player 60 FPS?.If possible could be really usefull in some racing/shooter games where the split screen is only 30 fps.Cheers if ANYONE could shed any light on this theory.Thanks heaps.
(10-07-2023, 01:12 PM)princepeter Wrote: Hi Guys Was wanting to ask you guys a question.You know how some games that are 60 FPS in 1 player are only 30 FPS in split screen.Was wondering if its possible at all to patch these games to 120 FPS,and would it then make the 2 player 60 FPS?.If possible could be really usefull in some racing/shooter games where the split screen is only 30 fps.Cheers if ANYONE could shed any light on this theory.Thanks heaps.
Hi! Normally, if the framerate limit is unlocked, it should remain like this in all game modes. Are you referring to a specific game?. Regarding 120fps it is also possible, you have to configure the emulator to display it at 120fps and adjust the values to that speed. It also requires 4 times more processing power and doesn't really pay off in most cases from what I've experienced.
(10-05-2023, 03:26 PM)PeterDelta Wrote: Metal Arms - Glitch in the System (PAL-M) SLES-51758 AF399CCC
Metal Arms - Glitch in the System (NTSC-U) SLUS-20786 E8C504C8
fps unlocked and speed seems correct
I tested about three missions and everything seemed fine. Excellent work!
It's kind of amazing really that a slight modification to the code of a game like this can make it go from the inferior version to the best one.
(10-07-2023, 05:22 PM)R3S Wrote: I tested about three missions and everything seemed fine. Excellent work!
It's kind of amazing really that a slight modification to the code of a game like this can make it go from the inferior version to the best one.
Thank you! That's right, in most of them it is necessary to modify something.
Edit: add patch that forces progressive scan at 60fps in The Suffering, maintains the same speed as in 50. In Ties that Bind the fmv they flash so I won't publish it until I can solve it
Code:
The Suffering NTSC-U Version
patch=1,EE,201F86C0,extended,28420002
patch=1,EE,201F86E0,extended,28420002
patch=1,EE,E0020000,extended,00475204
patch=1,EE,201F86C0,extended,28420001
patch=1,EE,201F86E0,extended,28420001
Code:
The Suffering - Ties That Bind NTSC-U Version
patch=1,EE,20220010,extended,28420002
patch=1,EE,20220030,extended,28420002
patch=1,EE,E0020000,extended,00526114
patch=1,EE,20220010,extended,28420001
patch=1,EE,20220030,extended,28420001