Adjusting SPU2 past 15ms
#1
Hey guys I'm trying to play Amplitude and I'm having issues with the calibration. I've almost got it close, if I could just set the SPU2 latency less than 15ms. I feel that if it is at 0ms, my calibration would be perfect. Is there a way around this? Thanks!

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#2
I don't know if SPU2-X will accept this but try changing the Latency= in the SPU2-X.ini when pcsx2 is not running
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#3
That won't work, there are saturation functions at the code so values lower than 15 will get clamped. you need to compile PCSX2 with the following variable initialized to 0 to have latency as 0.

And the variable which is above it for modes other than TimeStretch.
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#4
(02-02-2016, 02:26 PM)ssakash Wrote: That won't work, there are saturation functions at the code so values lower than 15 will get clamped. you need to compile PCSX2 with the following variable initialized to 0 to have latency as 0.

And the variable which is above it for modes other than TimeStretch.

How do I compile it that way? I'm really confused.
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