11-23-2020, 04:22 AM
(This post was last modified: 11-23-2020, 04:26 AM by FaunoComLabirintite.)
Honestly, I don't really care about running older games in higher resolutions, so I prefer running in SW mode, keeping things more accurate. I've been using OpenGl SW mode with Resident Evil Outbreak (it actually runs much better than HW mode for me, at least with OpenGL, managing 60+ fps, while HW mode drops bellow 50 right at the beginning of the game, even in native res) and today I've tried Silent Hill 2, but it has occasional drops to 56-57, even during cutscenes, that cause audio cracks and stutters. I've tried both with SW and HW mode, and the drops occur exactly at the same spots.
Considering I've seen people saying (well, writing, since we are on the internet) that Open GL is more accurate, I was wondering if that info is only valid for the HW modes. Since I prefer SW mode anyway, if DX11 SW mode is as accurate, I'd just use if for everything.
Oh, I'm using PCSX2 1.6 stable and an i7 6700hq laptop with a GTX 970m, 16 RAM. Perhaps a developer build would bring me better performance on OpenGL?
Edit: I've also tried with and without Automatic Game Fixes and with and without MTVU on, no improvement.
Considering I've seen people saying (well, writing, since we are on the internet) that Open GL is more accurate, I was wondering if that info is only valid for the HW modes. Since I prefer SW mode anyway, if DX11 SW mode is as accurate, I'd just use if for everything.
Oh, I'm using PCSX2 1.6 stable and an i7 6700hq laptop with a GTX 970m, 16 RAM. Perhaps a developer build would bring me better performance on OpenGL?
Edit: I've also tried with and without Automatic Game Fixes and with and without MTVU on, no improvement.