12-16-2010, 03:49 AM
I'm trying to play with the hex values inside games using a hex editor, such as Cheat Engine. some of the things I'm trying to acomplish will be fairly time consuming and I would like to be able to save the ct tables. I've read that because of the allocation of the emulation memory in the current version of pcsx2 (PCSX2 0.9.7 (r3878)), a base address is needed. I think I've tracked the base address down to 10D94FF5. However, I haven't seen any steps of how to normalize the memory addresses to the base address. Any suggestions would be appreciated.