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[Bug Report] Choro Q - High Grade 3 [NTSC-J]
#1
# PCSX2 version: Official v1.4.0 release
# CPU options: EE/IOP defaults, VUs defaults (also tested EE/IOP clamping to Full and VUs clamping to Extra+Preserve sign)
# Plugins used: GSdx 20160105132032(MSVC 19.00, SSE41) 1.0.0, LilyPad(20151231175709) 0.11.0, SPU2-X 20151231175709 2.0.0
# Description: Selecting 'Disco King's Cave', 'Heaven's Rainbow', 'Space Trip' FROM GARAGE make the emulator crash by Unknown VifCmd Error.
(Notice, these courses except 'Space Trip' are always read when DIRECTLY ENTER TO THE COURSE GATE in the town map)

I'm sorry about my poor English, but I'm grad if this issue is investigated.
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#2
can you try latest git build, please ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
(12-05-2019, 05:19 PM)jesalvein Wrote: can you try latest git build, please ?


Mr.Jesalvein

Thank you for replying to my report.

I tried latest developed version, but The Game does not work normally.
So, I bring forward the Error Message.

Vif1: Unknown VifCmd! [3f]
*PCSX2*: DMA error: 1f599990
Vif1: Unknown VifCmd! [3f]
Vif1: Unknown VifCmd! [3f]
Vif1: Unknown VifCmd! [43]
Vif1: Unknown VifCmd! [43]
Vif1: Unknown VifCmd! [3f]
*PCSX2*: DMA error: 1f28f5c0

I would appreciate it if the PCSX2 teams would deal with this issue immediately.
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#4
Can n you please post the full emulog.txt ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
I send the emuLog.txt which records the issue.

Please see the attachment file.


Attached Files
.txt   emuLog.txt (Size: 6,77 KB / Downloads: 51)
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#6
Try setting the EE to interpreter and enable the cache. It will be slow but try to get through the point where it would crash
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#7
(12-07-2019, 09:06 AM)CK1 Wrote: Try setting the EE to interpreter and enable the cache. It will be slow but try to get through the point where it would crash

Mr. CK1

Thank you for replying to my report.

I did as you said, but I couldn't find a crash point.
Here is the emulog that records test play with interpreter mode and cache.
(Remind, The game was executed until Line 396. )


Attached Files
.txt   emuLog.txt (Size: 12,35 KB / Downloads: 49)
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