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[Bug report] Spongebob battle for bikini bottom
#1
the lights are glitchy also the shadows with any hardware setting have blocky shadows for npc's and spongebob
also the game is a little laggy
my pcsx2 version is 1.5.0 dev 2285
Here is the dump with screenshots
also with any video settings the light glithes dont change
Graphics card:gtx960 4gb
cpu:intel i5-4570 3.20Ghz
motherboard:B85M-G43
operating system:windows 10
here is the emulog i think


Attached Files Thumbnail(s)
                                               

.xz   gsdx_20180213190037.gs.xz (Size: 2,68 MB / Downloads: 6)
.xz   gsdx_20180213190045.gs.xz (Size: 2,6 MB / Downloads: 7)
.xz   gsdx_20180213190051.gs.xz (Size: 2,68 MB / Downloads: 3)
.xz   gsdx_20180213190123.gs.xz (Size: 2,62 MB / Downloads: 3)
.xz   gsdx_20180213190251.gs.xz (Size: 1,97 MB / Downloads: 2)
.xz   gsdx_20180213190303.gs.xz (Size: 1,97 MB / Downloads: 3)
.xz   gsdx_20180213190439.gs.xz (Size: 1,94 MB / Downloads: 4)
.xz   gsdx_20180213190458.gs.xz (Size: 2,85 MB / Downloads: 3)
.xz   gsdx_20180213190631.gs.xz (Size: 1,33 MB / Downloads: 4)
.xz   gsdx_20180213190741.gs.xz (Size: 2,07 MB / Downloads: 3)
.xz   gsdx_20180213191007.gs.xz (Size: 2,09 MB / Downloads: 3)
.txt   emulog.txt (Size: 5,83 KB / Downloads: 8)

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
Checked the GS Dump, shadows don't appear in OGL HW. They work in DX11 HW, but they're corrupted/improperly rendered. As for the polygons, OP should try adjusting VU Rounding/Clamping.
[Image: 36a66c559937a1f5d0cd7460362d4093.jpg?bg=2c2c2c]
#4
(02-13-2018, 08:08 PM)CK1 Wrote: Checked the GS Dump, shadows don't appear in OGL HW. They work in DX11 HW, but they're corrupted/improperly rendered. As for the polygons, OP should try adjusting VU Rounding/Clamping.
The GS dumps I tried all had the correct shadows with both D3D and OGL renderers. Wacko

I suggest turning off any cheats/widescreen patches too. They could be responsible for the spiky ploygons.
#5
(02-13-2018, 08:08 PM)CK1 Wrote: Checked the GS Dump, shadows don't appear in OGL HW. They work in DX11 HW, but they're corrupted/improperly rendered. As for the polygons, OP should try adjusting VU Rounding/Clamping.

what is VU rounding/clamping where can i find it?
#6
i fixed the light in the house's by changing the emulation settings to 2
#7
Quote:isoFile open ok: D:\Users\Mike2\Downloads\SpongeBob SquarePants - Battle for Bikini Bottom\SpongeBob SquarePants - Battle for Bikini Bottom.iso
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




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