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In some background pictures, such as the title screen and certain chapter/character introduction screens, they exhibit a grid in what resembles a checkerboard on it. Usually, this is a problem with raising the internal resolution but I'm playing on OGL Software mode. I know SW mode always run at the native resolution so I don't know what's causing this. I know this is a regression because this problem didn't used to exist.
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03-13-2017, 07:38 AM
(This post was last modified: 03-13-2017, 07:38 AM by jesalvein.)
In order to help you further with your problem, please make sure the following are all provided.
- The version of PCSX2 you are using.
- Any non default settings you are using.
- What games you are trying to play and if you are playing them from ISO or DVD.
Thank You.
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The latest git.
All default except speedhacks are disabled and using OGL Software renderer with 4 SW threads.
Fatal Frame from ISO.
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Could you post me a GS dump of the bad rendering.
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Good news. It isn't a GS issue but a configuration issue. Code was updated so Texture Filtering option apply on the SW renderer. The windows GUI will soon be updated (Linux GUI is done). Unfortunately in the process I also break option compatibility. You need to setup Bilinear(PS2) in the GUI and it will be fine.
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Due to bad code I changed the setting compatibility. I restored it in latest build. Hopefully the GUI will be updated soon enough