Posts: 7
Threads: 2
Joined: Aug 2016
Reputation:
0
Hi people,
I've a problem with CodeBreaker v10 that doesn't find any game. When I start it, it goes, but when it arrives at the main manu I can just choose "Start Game" but above it just says "No Game Selected". This is a screen of the problem. Please help me.
Sponsored links
Posts: 29.772
Threads: 16
Joined: Dec 2008
Reputation:
625
Location: 127.0.0.1
08-28-2016, 05:54 PM
(This post was last modified: 08-28-2016, 05:54 PM by jesalvein.)
do you insert your game after you loaded codebreaker ?
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 7
Threads: 2
Joined: Aug 2016
Reputation:
0
Here it is the emulog.txt you requested hoping can results useful to you. I don't know what I've to do after running the codebreaker iso, I though that it automatically recognize the game.
Code: PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 14393), 64-bit
Physical RAM = 16314 MB
CPU name = Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
Vendor/Model = GenuineIntel (stepping 01)
CPU speed = 2.592 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fdafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll
Windows 10.0.14393
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdiso.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 238ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.14393
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Valerio\Desktop\PS2\Games\CodeBreaker v10.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (612048 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: C:\Users\AbrXas\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\AbrXas\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.20(02/09/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz )
PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0902, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20000902-234321,ROMconf,PS20120EC20000902.bin:11536>
# Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 May 11 2000 18:08:48
CPUID=2e20, BoardID=0, ROMGEN=2000-0902, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.44;1
(SYSTEM.CNF) Software version = 1.04
(SYSTEM.CNF) Disc region type = PAL/NTSC
ELF (cdrom0:\SLUS_203.44;1) Game CRC = 0x5207CCA3, EntryPoint = 0x01000008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.44;1
(SYSTEM.CNF) Software version = 1.04
(SYSTEM.CNF) Disc region type = PAL/NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.44;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.44;1
0 01000000 0038363a .........................................................
Loaded, cdrom0:¥SLUS_203.44;1
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: C:\Users\Valerio\Documents\PCSX2\cheats\5207CCA3.pnach
Overall 0 Cheats loaded
Get Reboot Request From EE
PlayStation 2 ======== Soft reboot
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Get Reboot Request From EE
PlayStation 2 ======== Soft reboot
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname rom0:SIO2MAN args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname rom0:PADMAN args 0 arg
Pad driver. (99/11/22)
loadmodule: id 26, ret 0
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname rom0:MCSERV args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname rom0:CDVDFSV args 0 arg
loadmodule: id 29, ret 1
deldrv device name firesux
adddrv device addr 70e00
loadmodule: fname firesux0:cmx.irx args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname ee0:008320C0_000052AC args 0 arg
WARNING: SleepTread KE_CAN_NOT_WAIT
loadmodule: id 31, ret 0
loadmodule: fname ee:00867BC0_00001ECC args 0 arg
WARNING: SleepTread KE_CAN_NOT_WAIT
loadmodule: id 32, ret 1
loadmodule: fname ee:00869AC0_000027AD args 0 arg
WARNING: SleepTread KE_CAN_NOT_WAIT
loadmodule: id -200, ret 1
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Posts: 29.772
Threads: 16
Joined: Dec 2008
Reputation:
625
Location: 127.0.0.1
I don't get how you want a game to be recognized if you don't insert it after loading codebreaker.
How are you doing on your real PS2 console ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 7
Threads: 2
Joined: Aug 2016
Reputation:
0
Yeah I know what you said, but if I insert the game after codebreaker, it won't load the cheats, and the game will just go as always.
Posts: 29.772
Threads: 16
Joined: Dec 2008
Reputation:
625
Location: 127.0.0.1
that log doesn't show you loaded the game...
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 8.030
Threads: 278
Joined: Feb 2009
Reputation:
344
The "No Game Selected" is displayed only if you didn't select any cheats
And also you are navigating with the D-Pad(the left analog does nothing)
Posts: 7
Threads: 2
Joined: Aug 2016
Reputation:
0
Posts: 27
Threads: 2
Joined: Jul 2015
Reputation:
0
Bumping this - there seems to be an issue where CodeBreaker locks up PCSX2 (either 1.4.0 or the latest GIT builds) with certain games. I've thusfar managed to limit it down to a single moment where it seems to happen. The following steps and or info I have to reproduce the problem:
- BIOS version does not seem to matter
- CB v10 tells it's the game Rez to PCSX2 (according to the GameDB)
- CB v10 is PAL/NTSC
- Auto-eject has been turned off @ CB v10, but this does not seem to make a difference
- After selecting cheats, I activate the CB v10 prompt to swap the disc
- An example of a working game would be Grandia 3 (NTSC, SLUS_213.34 // 0x5B657DAD) - The game boots and works
- Shutdown or exiting PCSX2 doesn't matter
- Again, starting from zero (restarting PCSX2 itself) - but this time I'm selecting Shin Megami Tensei : Nocturne (NTSC, SLUS_209.11 // 0xE8FCF8EC)
- Again, selecting cheats and take it to the CB v10 prompt to swap the disc
- From here on out, I notice that the games that do not work conjure up this notice in the log: (GameDB) Changing EE/FPU roundmode to 0 [N]
- CB v10 locks up, PCSX2 works up until you try to reset, shutdown or swap and the likes. PCSX2 crashes / halts.
Since I'm not the expert I'm hoping you guys may have an answer. I am willing to log a good amount of games that work and do not work, if you think it'll help.
|