04-18-2013, 05:23 AM
Is there a way to convert CB V7 or AR Max Codes to be used by pcsx2?
Codes Conversion
|
04-18-2013, 05:23 AM
Is there a way to convert CB V7 or AR Max Codes to be used by pcsx2?
04-18-2013, 07:04 AM
Sure, just use Omniconvert and PCSX2CE to convert to pnach and save under pcsx2/cheats directory then enable cheats in pcsx2. It's thread has it's own step by step instructions. Also make sure the codes are for your game version.
04-18-2013, 07:37 AM
I actually prefer this one by vsub as I don't like installing java, but that is just my preference.
04-18-2013, 09:24 AM
(This post was last modified: 04-18-2013, 09:25 AM by michaelchan21.)
Thanks guys....I have all the stuff you mentioned. The thing is, the CB V7 M codes (like mgs3 subsistence), you can't convert them all together, no matter how you encrypt/decrypt them. pcsx2 usually doesn't need the "must be on codes" to make cheat codes to work, but this game, mgs3 subsistence (disc 1), does need the M codes, otherwise all other codes would not be effective. The same case happened to AR Max M codes too. Not just the M codes, some of the other codes can't be converted too.
04-18-2013, 11:56 AM
M codes can be converted just fine to raw using omniconvert, pcsx2ce doesn't add formatting to them simply cause master code basically tells the rest of the codes to apply when the game is detected, that is done by pcsx2 pnach system itself hence Master code is useless and probably not even implemented.
Anyway I googled for MGS3 master code and it looked something alike: Code: (M) You could always try using only those codes from third below, but if conditional was added then it might as well start crashing without or be broken in some other way. To be exact the anti-anti-cheat code above does: -Check 0x200802CC address, -If the value is equal to 0x2882/not equal -execute/skip next 7 lines -execute all others(always) Anyway even if E code type doesn't work(never really used it through, so not 100% sure;p), I used D type code in the past successfully and it could probably be written using D codes pretty easily, just would need 7 checks instead of 1(all being same it's very easy;p). I might waste a moment and try to create such code using those working types if you post that master code you need for your game version. If by any chance you need the very same code I used as an example above, the working in pcsx2 version should be: Code: //disable anti-cheat system or cheat enabler ![]()
04-18-2013, 01:12 PM
Thank you so much miseru99! I have read your message several times and I believe I understand only part of your detailed explanation since I'm not a young person who can apprehend most of the computer knowledge and all its related theories.
Anyway, the game MGS3 subsistence is an U version one, #SLUS_213.59. The M codes you used is the same one I found in Gamefaqs. Originally I was trying to use those cheats from Codetwink. Their M codes are even longer and other codes such as inf health were unable to be converted by me. So I list out those codes for you to see how they can be converted and be used with pcsx2. Thank you. Enable Codes B4336FA9 4DFEFB79 68B064B4 7932F983 608F4A47 37258991 0CE90ACE BB7182E3 7AD90921 A084498D 08F403DA EE911766 05FB9DD1 12E338EB A53927BC EC6B2CF5 497AFDF5 7CAE18F3 CAF60E7D FE32C78C 013E7C5A FE50D670 5BA998E9 0F6C8849 5010636B 57E9B2BA 2A80F47C 9C8FA421 BEC4FE10 1E3DC57F E050F301 216E7BAD 0D24F401 F16D8E96 B94C50AF 80C56465 0BB67EB9 A11F67DF 4C8323CA F64A4321 C1B07F3F 37B26EAB FDAA2330 719865EE F74498E4 5F90935F 1996367A 5C830970 EB5ED9AD FBA4C982 BA22ACA4 3190F8A4 8F0C7EAB 7940BF4D 7C7F7CF9 4593E2C7 1A7FE10E 54E86DA8 C5243460 FA2DB304 FFE3D1C0 AABD6675 Disc 1-Subsistence Codes 1 Infinite Health 29B89C68 A3F77D19 C195F7B8 7BD62C6D 2 Infinite Stamina C204D95D 55B7CC42 B0FBB50B 344300DA
04-18-2013, 02:50 PM
That master/enable code is exactly same I posted, soo it should work, however the other codes have no sense for me at all O.o, after conversion they're:
Code: Infinite Health Still nothing to loose;3, give those a try: Code: //disable anti-cheat system or cheat enabler If those will not work either, then the game will not have any working codes under pcsx2 at least untill somebody make some cheats/trainer natively for emu. Well at least it should be clear it's not really caused by the mystical "Master code", but by either lack of support for C type codes(I guess you could still try running codebreaker on pcsx2 if that was the case) or generally a difference between ps2 and pcsx2 which is totally possible since the codes for this game are written in some weird way abusing assembly;p.
04-18-2013, 04:26 PM
The master code is not mystic actually, it's just not implemented. It is what dictates how those C, D whatever non "conventional" memory pokes are treated.
Pnach engine is able to deal with those codes in some cases, not all cases. The point is the inner function of Codebreaker or other actual cheat engines aren't totally known. Their "emulation" would be another story really, better leaving to some external plugin at least for the while. On the other hand, that makes the usage of actual ISO of those cheat engines tricky or impossible on PCSX2, that's due they don't run "under" PS2 but take control of it and they expect actual PS2 to be there and the emulator is not exactly the same thing as the actual device. So should not be expected support to such engines ISOs in near future, actually the engine is what "should" be adapted for PCSX2 so to work as intended. That said, pnach works flawless for all conventional and simple memory access (supposing the code is right, but even when doing the "wrong" thing it is doing what was instructed to do), and May or may not work with complex features involving conditional memory access or code's jumps.
Imagination is where we are truly real
04-18-2013, 04:44 PM
I believe these CB Codes and those AR Max codes too can't be used under pcsx2. Thanks again for your time and trouble, miseru99. You have given me a big help.
|
« Next Oldest | Next Newest »
|