(07-13-2018, 06:12 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
I hope i did it right:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 16329 MB
CPU name = Intel® Core i5-3570K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.417 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.17134
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 215ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Downloads\DragonBall Z - Budokai Tenkaichi 3 (Europe, Australia) (En,Ja,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1562320 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: D:\Dokumente\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Dokumente\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

SDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0

SDSYS
0 00100000 0004c718 .....
Loaded, rom0

SDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0

NDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1

VDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
open fd = 2
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

S2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0

S2LOGO
0 00100000 0003016c ....
Loaded, rom0

S2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44978
open fd = 2
loadmodule: fname rom0

SDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_549.45;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_549.45;1
1 00100000 001c4390 .............................
2 002c4400 0003c1ee .....
Loaded, cdrom0:¥SLES_549.45;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ2.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥SOUNDS.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.71(Dec 13 2005 21:36:53)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
SDR callback thread created
[SESQ] : SesqInit() :
[SESQ] : SesqSetVolume() : [port_bit=ff vol=127]
DVCI: "PZS3EU0.AFS" found.
DVCI: "PZS3EU1.AFS" found.
DVCI: "PZS3EU2.AFS" found.
DVCI: "ZS3EUOP.PSS" found.
DVCI: "ZS3EUOP_PAL.PSS" Not found.
DVCI: "ZS3EUOP.ADX" found.
DVCI: "ZS3EUED.PSS" found.
DVCI: "ZS3EUED_PAL.PSS" Not found.
DVCI: Total 6 files.
DVCI: Warning, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x00174600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b5700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x001b6000
[SESQ] : SesqSet() : [port_num=0 spu_addr=5010 hd_addr=1ba100 sq_addr=1811456]
[SESQ] : SesqPlay() : [port_num=0 sesq= 0, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 0]
[SESQ] : SesqPlay() : [port_num=0 sesq= 0, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 1]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 0, cpu_id= 0 iop_id=f8000000]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 0, cpu_id= 1 iop_id=f8000001]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 2]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 2 iop_id=f8000002]
[SESQ] : SesqPlay() : [port_num=0 sesq= 4, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 3]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 4, cpu_id= 3 iop_id=f8000003]
[SESQ] : SesqOutput() : [mono=0]
[SESQ] : SesqPlay() : [port_num=0 sesq= 5, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 4]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 5, cpu_id= 4 iop_id=f8000004]
[SESQ] : SesqSet() : [port_num=1 spu_addr=da10 hd_addr=1ba600 sq_addr=1817088]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 5]
[SESQ] : SesqPlay() : [port_num=1 sesq= 56, loop=0, vol= 112, pan= 64, pitch= 0 cpu_id= 6]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 5 iop_id=f8000005]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 7]
[SESQ] : SesqUpdate() : se end. [port_num=1, sesq= 56, cpu_id= 6 iop_id=f8010006]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 7 iop_id=f8000007]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 8]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 8 iop_id=f8000008]
[SESQ] : SesqPlay() : [port_num=1 sesq= 14, loop=0, vol= 112, pan= 64, pitch= 0 cpu_id= 9]
[SESQ] : SesqUpdate() : se end. [port_num=1, sesq= 14, cpu_id= 9 iop_id=f8010009]
[SESQ] : SesqPlay() : [port_num=0 sesq= 2, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 10]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 2, cpu_id= 10 iop_id=f800000a]
[SESQ] : SesqPlay() : [port_num=0 sesq= 2, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 11]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 2, cpu_id= 11 iop_id=f800000b]
[SESQ] : SesqPlay() : [port_num=0 sesq= 0, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 12]
[SESQ] : SesqPlay() : [port_num=0 sesq= 0, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 13]
[SESQ] : SesqPlay() : [port_num=0 sesq= 0, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 14]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 0, cpu_id= 12 iop_id=f800000c]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 0, cpu_id= 13 iop_id=f800000d]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 15]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 0, cpu_id= 14 iop_id=f800000e]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 15 iop_id=f800000f]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 16]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 17]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 18]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 16 iop_id=f8000010]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 17 iop_id=f8000011]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 18 iop_id=f8000012]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 19]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 20]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 21]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 22]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 23]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 19 iop_id=f8000013]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 24]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 20 iop_id=f8000014]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 21 iop_id=f8000015]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 22 iop_id=f8000016]
[SESQ] : SesqPlay() : [port_num=0 sesq= 1, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 25]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 23 iop_id=f8000017]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 24 iop_id=f8000018]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 1, cpu_id= 25 iop_id=f8000019]
[SESQ] : SesqFree() : [port_num=1]
[SESQ] : SesqSet() : [port_num=2 spu_addr=da10 hd_addr=1ba600 sq_addr=1817600]
[SESQ] : SesqSet() : [port_num=3 spu_addr=8f910 hd_addr=1bc600 sq_addr=1822208]
[SESQ] : SesqSet() : [port_num=4 spu_addr=a3110 hd_addr=1bd600 sq_addr=1828608]
[SESQ] : SesqSet() : [port_num=5 spu_addr=132110 hd_addr=1bef00 sq_addr=1834752]
[SESQ] : SesqStopAll() : [port_bit=3c]
[SESQ] : SesqMute() : [port_bit=3c flg=0]
[SESQ] : SesqPlay() : [port_num=2 sesq= 30, loop=0, vol= 127, pan= 43, pitch= 0 cpu_id= 26]
[SESQ] : SesqPlay() : [port_num=2 sesq= 31, loop=0, vol= 127, pan= 49, pitch= 0 cpu_id= 27]
[SESQ] : SesqUpdate() : se end. [port_num=2, sesq= 30, cpu_id= 26 iop_id=f802001a]
[SESQ] : SesqPlay() : [port_num=2 sesq= 31, loop=0, vol= 127, pan= 44, pitch= 0 cpu_id= 28]
[SESQ] : SesqUpdate() : se end. [port_num=2, sesq= 31, cpu_id= 27 iop_id=f802001b]
[SESQ] : SesqPlay() : [port_num=2 sesq= 31, loop=0, vol= 127, pan= 45, pitch= 0 cpu_id= 29]
[SESQ] : SesqUpdate() : se end. [port_num=2, sesq= 31, cpu_id= 28 iop_id=f802001c]
[SESQ] : SesqPlay() : [port_num=2 sesq= 46, loop=0, vol= 127, pan= 48, pitch= 0 cpu_id= 30]
[SESQ] : SesqUpdate() : se end. [port_num=2, sesq= 31, cpu_id= 29 iop_id=f802001d]
[SESQ] : SesqUpdate() : se end. [port_num=2, sesq= 46, cpu_id= 30 iop_id=f802001e]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD