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Dirge of Cerberus: Final Fantasy VII slowdown during cutscenes and bosses
#1
Framerate is stable, but game speed drops as low as 70% during certain cutscenes or gameplay segments. I thought it might have to do with number of objects on screen, but that doesn't seem to be a factor during normal gameplay when fighting multiple enemies.

Here is the emuLog. Let me know if there's any more information I need to add.

Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18363), 64-bit
    Physical RAM     =  16322 MB
    CPU name         =  Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
    Vendor/Model     =  GenuineIntel (stepping 0A)
    CPU speed        =  2.807 ghz (6 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
(GameDB) 9858 games on record (loaded in 117ms)
Plugins loaded successfully.

(GameDB) Unloading...
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#2
what is your GPU ?
gsdx settings ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
(06-14-2020, 08:46 PM)jesalvein Wrote: what is your GPU ?
gsdx settings ?
I have an NVIDIA GeForce GTX 1050
My gsdx settings are included in this screenshot
   
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