ENBseries for PCSX2 !!!??? Ultimate HD Graphic
#21
Did anyone get ENBseries to work with PCSX2 and in that case how? Which version? Settings? How do you enable it to actually do difference?

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#22
As I've said I've tried installing several versions of this tool and all I can see is the splash screen at startup of PCSX2 so I CAN see that it is enabled in some way. But I can't notice ANYTHING AT ALL when the game is running.

Is this the same for everyone?

Can someone give me some feedback on this since I'm really interested about this tool...
#23
i also tried, and it did not work
unfortunately, because it can increase the graphic detail



#24
how to get this to work on pcsx2? i have been on their website and all i get is an dx9 thingie :/

please do explain Smile
#25
Interesting but I've never been keen on shaders. It's like taking a classic painting and adding a lens flare to it
#26
I know ENB series from a rather old PC game named Freelancer...And it might be a fault of implementation, but it always looks odd, exaggerated and is also buggy. I generally think that the Bloom shader is way overused in newer games Laugh
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#27
(11-15-2010, 11:10 PM)warWeeny Wrote: how to get this to work on pcsx2? i have been on their website and all i get is an dx9 thingie :/

please do explain Smile

You need to put the dx9 DLL in the folder where your pcsx2.exe file is, will only "work" in GSdx D3D9 renderer and I suppose ZeroGS.
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#28
can you post a link to the morrowind one? (assuming it's PC version)
#29
so the only way to use ENB on pcsx2 right now is to use dx9 plugin? If so its not even worth it because dx10/11 plugin without enb looks better than dx9 with enb. But i do agree that pcsx2 developers should look into implementing enb into dx11 plugin.
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#30
(11-16-2010, 08:03 PM)Shadow Lady Wrote:
(11-15-2010, 11:10 PM)warWeeny Wrote: how to get this to work on pcsx2? i have been on their website and all i get is an dx9 thingie :/

please do explain Smile

You need to put the dx9 DLL in the folder where your pcsx2.exe file is, will only "work" in GSdx D3D9 renderer and I suppose ZeroGS.

i tried it but no differences where there Sad

the file is called d3dx9_40.dll and i tried to play ff 12 with it so i could see the changes but nothing there Wacko

and yes i am using dx9 hw mode




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