Hello Forums i'll try and make this quick because i understand we all have stuff to do. I'm a big Jak and Daxter fan and i recently reunited with disks 1-3 for 10$ at Gamestop. i got pcsx2 because i travel a lot.
I've now spent a total of 3 days trying to figure out how to play it on my laptop because i want to be reunited with my childhood. I'm getting very frustrated at this whole thing.
I've installed pcsx2 0.9.7 Alpha, and the other pcsx2 emulator available for mac. i have mountain lion since my laptop is fairly new. i downloaded the graphics and the newest version of xquartz
i also put all of the plug in's from both alpha and the other into the plugins of alpha because after reading a couple fourms i got the impression that its the best for mac.
I can get to the home screen fine. all my options are at default. i properly converted the 1st disk to an iso with the tutorial on http://blog.mclaughlinsoftware.com. but when i use alpha it just goes to the sony page with writing below in ultra low quality and then it crashes same with the other.
here's what the terminal says:
Interface is initializing. Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
(UserMode) Found portable install ini @ pcsx2_portable.ini
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
(pcsx2:3853): Gtk-CRITICAL **: gtk_file_system_unix_get_info: assertion `g_path_is_absolute (filename)' failed
(pcsx2:3853): Gtk-WARNING **: file_system_unix=0x4a8abe0 still has handle=0x4abc680 at finalization which is NOT CANCELLED!
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG: Got Doublebuffered Visual!
ZZogl-PG: glX-Version 1.4
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-pdykv0/org.macosforge.xquartz:0".
ZZogl-PG: Depth 24
ZZogl-PG: You have Direct Rendering!
ZZogl-PG: Using multitexturing.
ZZogl-PG: Maximum texture size is 16384 for Tex_2d and 16384 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZZogl-PG: Initialization successful.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZeroSPU2: Initialized portaudio...
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 1b3976ab.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
Segmentation fault: 11
logout
[Process completed]
please tell me if there's anything i've left out, id be glad to provide it. I'm in a bit of a huge pickle here so any help would be greatly appreciated. picture is proof of ownership.
I've now spent a total of 3 days trying to figure out how to play it on my laptop because i want to be reunited with my childhood. I'm getting very frustrated at this whole thing.
I've installed pcsx2 0.9.7 Alpha, and the other pcsx2 emulator available for mac. i have mountain lion since my laptop is fairly new. i downloaded the graphics and the newest version of xquartz
i also put all of the plug in's from both alpha and the other into the plugins of alpha because after reading a couple fourms i got the impression that its the best for mac.
I can get to the home screen fine. all my options are at default. i properly converted the 1st disk to an iso with the tutorial on http://blog.mclaughlinsoftware.com. but when i use alpha it just goes to the sony page with writing below in ultra low quality and then it crashes same with the other.
here's what the terminal says:
Interface is initializing. Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
(UserMode) Found portable install ini @ pcsx2_portable.ini
(pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
(pcsx2:3853): Gtk-CRITICAL **: gtk_file_system_unix_get_info: assertion `g_path_is_absolute (filename)' failed
(pcsx2:3853): Gtk-WARNING **: file_system_unix=0x4a8abe0 still has handle=0x4abc680 at finalization which is NOT CANCELLED!
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG: Got Doublebuffered Visual!
ZZogl-PG: glX-Version 1.4
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-pdykv0/org.macosforge.xquartz:0".
ZZogl-PG: Depth 24
ZZogl-PG: You have Direct Rendering!
ZZogl-PG: Using multitexturing.
ZZogl-PG: Maximum texture size is 16384 for Tex_2d and 16384 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZZogl-PG: Initialization successful.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZeroSPU2: Initialized portaudio...
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 1b3976ab.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
Segmentation fault: 11
logout
[Process completed]
please tell me if there's anything i've left out, id be glad to provide it. I'm in a bit of a huge pickle here so any help would be greatly appreciated. picture is proof of ownership.