PC Specs:
CPU: Intel Core i7 4770K @ 3.9Ghz
GPU: Nvidia GTX 770 2048MB
Physical Ram: 8135MB DDR3 1600Mhz
OS: Windows 8.1 PRO x64 (All updates until 05/03/2015)
Build Description: PCSX2 1.2.1.r5873 Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.00(14/06/2004) Console
EE/IOP - VUs: Default Settings
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Core GS Settings:
Frame limiter: OFF
Frame Skipping: Disabled
GS Plug-in Settings:
Renderer: Direct3D11 (Hardware)
Interlacing: Auto
D3D Internal Resolution: Custom 1920x1080
Enable Shade Boost: "Active" 60/50/50
Enable FXAA: "Active"
Enable FX Shader: "Active"
Texture Filtering: "Active/Half"
Anisotropic Filtering: "Active" 16x
Enable HW Hacks: "Active"
MSAA: 0x
Skipdraw: 0
Half-pixel Offset: "Active"
Sprite: "Active/Full"
Renderer: Direct3D11 (Software)
Extra Rendering Threads: 2
Edge Anti-Aliasing (AA1): "Active"
Speedhacks Enabled:
EE Cyclerate: 1
VU Cycle Stealing: 0
All Hacks "Enabled" except "Enable fast CDVD"
Gamefixes Used:
Automatic game fixes
Plugins Used:
GS: gsdx32-avx-r5875.dll
PAD: lilypad-r5875.dll
SPU2: spu2-x-r5875.dll
CDVD: cdvdGigaherz.dll
USB: USBnull.dll
FW: FWnull.dll
DEV9: DEV9null.dll
Amount of testing done (little/medium/much/completed-game): medium
Comments:
I'm now around 1 hour into the game and it looks and plays perfect at 60fps, but in DX11 Hardware Rendering mode is extremely difficult or even impossible to focus on Ghosts.
Work around: Switch to Software Rendering as soon as there's a ghost in sight
Bugs:
Can't focus on Ghosts while in Hardware Rendering mode - Work around: Switch to Software Rendering as soon as there's a ghost in sight and then revert back to Hardware mode for extra eye candy (just press "F9")
Some vertical lines in some sprites while in Hardware Rendering mode. - Work around: Switch to Software Rendering
Status
Playable
Bonus:
DX11 Hardware Rendering in 1080p (Camera Focus problem demonstration)
http://www.youtube.com/watch?v=VI5-1x8qcnA
DX11 Software Rendering (No problem at all, but worse graphics)
http://www.youtube.com/watch?v=s2obcD4_V6c
Extra: First screenshot shows Hardware Rendering and the second Software Rendering