# PCSX2 version: v1.2.1 and 1.4.0
# Plugins used: GSdx, SPU2-X, Lilypad, cddvdGigaherz,rest null plugins
# Plugin settings: mostly default, the game is being played at 4x resolution and 8x AA
PC specs:
- Win 8.1 64 bit
- 8GB DDR3 RAM
- Intel 3570k
- AMD Radeon 7950 OC (need more specs?)
-Description: in certain locations the screen gets filled with small monocolour squares which appear only in hardware mode as software mode isn't affected. I tried v.1.2.1 6 months ago and 1.4.0 now but the issues is still here. I also tried the game with a Lenovo laptop with which, although clearly with lower performance, I experienced the same issue in the same location.
The issue stops once you finish that location which could be a single corridor, an entire hall, etc.
I also tried playing with hacks, mtvu, etc. and switching from DX11 hardware to dx9 or OGL to no avail. I see no info about this issue and I don't even know the particular name, so I can't find a solution. Here is a GS dump:
# Plugins used: GSdx, SPU2-X, Lilypad, cddvdGigaherz,rest null plugins
# Plugin settings: mostly default, the game is being played at 4x resolution and 8x AA
PC specs:
- Win 8.1 64 bit
- 8GB DDR3 RAM
- Intel 3570k
- AMD Radeon 7950 OC (need more specs?)
-Description: in certain locations the screen gets filled with small monocolour squares which appear only in hardware mode as software mode isn't affected. I tried v.1.2.1 6 months ago and 1.4.0 now but the issues is still here. I also tried the game with a Lenovo laptop with which, although clearly with lower performance, I experienced the same issue in the same location.
The issue stops once you finish that location which could be a single corridor, an entire hall, etc.
I also tried playing with hacks, mtvu, etc. and switching from DX11 hardware to dx9 or OGL to no avail. I see no info about this issue and I don't even know the particular name, so I can't find a solution. Here is a GS dump: